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I have just started a new campaign and all the players are gathering at an Inn. One of the players has sat in the corner and is clearly uncomfortable with his surroundings.

I have another player who has rolled a Spot check to see if he notices the other player looking uncomfortable.

I.e., he sees the guy in the corner; he's not hiding. But what to roll to see if they see an unhappy character?

My guess is a Wisdom check, rather than a spot check? Does it even need a check? The other character isn't actively trying to hide, but is trying to go unnoticed in a corner.

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Are these two player-characters (PCs) or a PC and a nonplayer-character (NPC)? (That is, the title asks about an NPC yet the question seems to be about two PCs.) – Hey I Can Chan Mar 7 at 3:20
up vote 15 down vote accepted

Sense Motive

The Sense Motive skill is the social skill used to determine what people are feeling, how to approach them, or what is going on in a situation. It is analoguous to Spot in that you can roll it not just directly in response to a Hide (or in this case, Bluff) check, but also to glean information about an environment that can be of advantage to a character.

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