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I just started learning D&D and my Dwarven Healer (Cleric of the Revered mother) has to pick from among a list of spells. These include necromantic spells, such as Inflict Wounds, which I don't intend to pick.

However, I noticed D&D does not have any kind of "evil" tag for spells. Furthermore the Player's Handbook states necromancy is not evil, though taboo in many societies.

So I ask myself, which Lawful Good gods would allow their servants to use necromancy for a noble end? Such as raising noble comrades with their prior consent, to crush an ork army. Which (neutral or chaotic) Good gods would?

The Question gains further urgency by the fact, that I will automatically learn the spell "Raise Dead" at level 9 as a Life Domain Spell!

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    \$\begingroup\$ The question you linked was closed for being too broad, as the status of necromancy has changed between editions. This question is more related. \$\endgroup\$
    – Adeptus
    Jun 6, 2016 at 7:23
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    \$\begingroup\$ Since it affects the gods who are relevant to the answers, are you playing in a particular setting (e.g., the Forgotten Realms), or is your DM using any/all gods that are mentioned in the PHB's Appendix B? \$\endgroup\$ Jun 6, 2016 at 8:02
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    \$\begingroup\$ @Ludi note that "evocation" is one of the eight schools of magic ("necromancy" is another). So the 5e PHB has classed those healing spells as not being necromancy. \$\endgroup\$
    – Dan B
    Jun 6, 2016 at 15:47
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    \$\begingroup\$ In some of the older settings, such as DragonLance, there are a few good or neutral undead. (Oathsworn who guard their liege beyond death, ancestor spirits, etc.) The act of creating these is certainly not obviously evil. Don't know 5e or FR well enough to actually answer, though. \$\endgroup\$
    – The Nate
    Jun 8, 2016 at 20:05

3 Answers 3

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The fact that a spell is marked "necromantic" doesn't mean that it's evil or that it has to do with undead; there's an important difference between necromancy-the-school-of-magic and necromancy-the-actual-act-of-creating-undead.

The book doesn't explicitly say that any god will ban you from using any spell, but it's true that the use of certain spells might violate your god's principles. You (or your DM) will ultimately have to be the judge of this.

I think a good line to draw is this: the actual creation or use of undead is an evil act, so any good-aligned gods would disapprove of your use of the animate dead spell. But other spells such as spare the dying and raise dead don't involve the undead and are fine regardless of your alignment.

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    \$\begingroup\$ Is the line you draw pure personal preference, or can you base that opinion in something in the books? \$\endgroup\$
    – KRyan
    Jun 6, 2016 at 19:58
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    \$\begingroup\$ @KRyan Most editions explicitly forbid clerics who are Good or/and worship Good deities from rebuking/commanding undead, without any exceptions in the class description. Also, in 3.5e, they introduced the Repose domain for clerics to allow Good clerics access to more death-related magic, but even that domain wouldn't allow a cleric to create/use undead; in fact, the only undead spell in that domain destroyed undead. It's hard to say authoritatively that there's no exception anywhere without literally reading everything, but it seems contrary to the design intent across editions. \$\endgroup\$
    – Nat
    Mar 5, 2017 at 5:22
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    \$\begingroup\$ @Nat The point of the question was to encourage Dan to update his answer to either cite where he’s getting something or else clarify that it is his own opinion and not stated in the books. \$\endgroup\$
    – KRyan
    Mar 5, 2017 at 13:53
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    \$\begingroup\$ This question is about dnd-5e, so your last paragraph needs either sourcing or should be marked as explicity taken from lore from former editions. Generally your answer should adhere to our back-it-up rules. \$\endgroup\$
    – Akixkisu
    Feb 3, 2021 at 13:18
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Any god will allow the use of any spell if it advances their interests.

In D&D 5e, good means putting others before yourself and evil means putting yourself before others if you read the descriptions carefully (PHB p.122). A spell can no more be good or evil than a hammer can. The specific usage of a spell can have good or evil intent.

For example a god of the dead may abhor spells that both animate or raise the dead as an interference with their interests: the natural transition of the living into death. Or they may be laissez faire about it since everyone comes to them in the end. This could be true irrespective of whether the god is good, evil or neutral.

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  • \$\begingroup\$ Though if I were to follow the god of the dead and raise dead away from his domain, to kill others who would go to his domain along with those I raised that would be good for them. I always ask a DM before on these issues as it can always be swung both ways and if playing a cleric you would always always know the course of action that would not piss off your god. (I had a DM telling me I had to roll knowledge with my lv 18 cleric to know basic tenants of my god before....) \$\endgroup\$ Jun 6, 2016 at 11:11
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    \$\begingroup\$ A good god of the dead (like Osiris) would not support murder (probably); an evil god of the dead (like Set) might. \$\endgroup\$
    – Dale M
    Jun 6, 2016 at 11:12
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    \$\begingroup\$ I suppose it always depends on your DMs knowledge of the god in question and the reasoning behind the event. A cleric of Osiris raising the dead to fight off an army attacking the innocent who are not yet to die I could see being allowed. Raising the dead to attack the innocent not yet to die would be frowned upon. Osiris is an interesting one as they were a god of rejuvenation and resurrection as well as being generally afterlifey. So I can see a good or evil act being very subjective. \$\endgroup\$ Jun 6, 2016 at 11:20
  • \$\begingroup\$ This answer does not meet our minimum expectations for citations. Please cite the source of your claims. \$\endgroup\$ Feb 3, 2021 at 13:01
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All of them

As you've noticed, necromancy is more than just creating undead. In general, spells that deal necrotic damage, manipulate souls, or cause illness tend to be categorized as necromancy spells, too.

Creating undead is generally frowned upon by most good-aligned dieties. However, other uses of necromancy are more widely accepted.

Resurrection spells, such as raise dead, revivify, resurrection and true resurrection, are pretty much universally accepted by good-aligned dieties. These spells do not create undead. They bring a dead creature back to full life, whereas spells like animate dead or create undead bring them to a warped, unholy fascimile of life.

In addition, resurrection spells do not allow you to bind the dead creature's soul to your will, as undead-creation spells do, nor do they extend the creature's lifespan past its natural end (resurrection spells generally stipulate that creatures that die of old age can't be brought back).

Both resurrection and undead-creation manipulate souls, and therefore both are classed as necromancy, but the outcome of this manipulation is very different.

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    \$\begingroup\$ What is your source for "Creating undead is generally frowned upon by most good-aligned dieties."? \$\endgroup\$
    – Akixkisu
    Feb 3, 2021 at 13:16
  • \$\begingroup\$ ...and if you know any deities that wouldn't frown on it, can you identify them, and note where your information comes from? \$\endgroup\$
    – Ben Barden
    Feb 3, 2021 at 14:12
  • \$\begingroup\$ Useful note for answering these questions: Animate Dead itself, as a spell, is not inherently evil... but the skeletons and zombies it creates are. For other datapoints, Jergal is a LN god of death that does allow undead, while Kelemvor is a LN god of death that does not. \$\endgroup\$
    – Ben Barden
    Feb 3, 2021 at 14:31

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