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I am getting ready to host my first game of Dread and the question that is really bugging me is what happens if a player (and I have one in mind) absolutely refuses to pull every single time?

Dread is pretty clear that you can only kill a character if the tower falls, how do you handle a player who refuses to pull a block every single time?

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Then their character becomes more and more helpless, craven, inept, and generally a failure until they're the last one standing. Hooray! …sort of. –  SevenSidedDie Jul 21 '11 at 4:41
    
@waxeagle Surprisingly enough, I've never seen it happen ... –  C. Ross Jul 21 '11 at 10:38

1 Answer 1

up vote 8 down vote accepted

It tends not to happen. Even conservative players will probably pull, if only because Jenga is fun. However, if you do run into someone who won't, try not to force them early on. As is mentioned by @SevenSidedDie, they will become cowardly and pitiful, and that is an interesting story.

Think about the story of the guy who watches while his friends die, and is to afraid to help. It is terrible, and extremely dark.

Push come to shove, you can require it: "Monster jumps out at you, pull", but really I recommend you just roll will it.

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That's the plan. If it becomes an issue they will become a werewolf. –  wax eagle Jul 21 '11 at 17:20
    
Should work. Have fun- Dread is an awesome game and is really nice for being so different from the "standard" RPGs –  Rain Jul 21 '11 at 17:22
    
We are going to try to have fun. Look for a recap of tonight's events in chat tonight or tomorrow sometime... –  wax eagle Jul 21 '11 at 17:27

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