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First of all, I'm really new to RPGs, and I cannot find in the core rules or online how many ability score to give a character at level 4,8,12,16,20. The manual says "and possibly an ability score increase". Do you seriously get just 1? How do you reach some of the requirements for feats then, like 19 DEX? Also, the table for modifiers goes to like 50 why does it go so high if you cant get that high?

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welcome to RPG.SE. great question! –  wax eagle Jul 26 '11 at 11:54
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up vote 15 down vote accepted

From the D20 Pathfinder SRD:

At 4th level, a character can increase one ability score by +1. This is a typeless, nonmagical bonus that cannot be changed once selected.

For example, a fighter with Dex 13 could use this bonus to increase his Dex to 14.

A character can also increase one ability score at 8th, 12th, 16th, and 20th level; it does not have to be the same ability score as the one chosen at an earlier level, and stacks with all other bonuses.

For example, the aforementioned fighter could use the 8th-level bonus to increase his Strength from 15 to 16, then use his 12th-level bonus to increase his Dex from 14 to 15, and so on.

http://www.d20pfsrd.com/classes/character-advancement

To answer your specific questions:

Do you seriously get just 1?

Yes.

How do you reach some of the requirements for feats then, like 19 DEX?

You'll usually have one or two stats fairly high to begin with. Choose a race that further increases this stat. Put multiple ability points into the stat over time.

Specialization is key: Choose the stats to focus on, and accept that the others will be lower.

Also, the table for modifiers goes to like 50 why does it go so high if you cant get that high?

The same system applies to both (humanoid) player characters, and NPC monsters. While your human fighter will probably never have 50 strength, a dragon might.

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It's worth mentioning that Pathfinder is a Gear-heavy game, so if you want your attributes higher you should be getting things like a Belt of Physical Perfection +6, along with a Manual of X +6 for a hefty +12 to that ability score. –  Cthos Jul 25 '11 at 21:30
    
@Cthos I'm always a little bit leary of advising people to use gear to get their feat prerequisites... Mostly because I can never remember what happens to the feat when they aren't geared up. –  AceCalhoon Jul 25 '11 at 21:32
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The feat becomes inactive until you meet the prerequisites again. Second line line in the SRD under "prerequisites": paizo.com/pathfinderRPG/prd/feats.html However the Manuals and Tomes grant an Inherent bonus, so you'd never have to worry about them getting stolen, as they permanently increase the ability score in question. But, if you take ability Damage to Dex, using the above as examples, you'll lose access to said feat until you heal the damage too, so not so different. –  Cthos Jul 25 '11 at 22:34
    
Ok so the prerequisites can be thought of as requirements for the effect not for the actual feat. Lastly, thank you very much! –  Buttink Jul 26 '11 at 0:31
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@Buttink Except that you do have to have the prereqs to buy the feat in the first place. You just don't lose it if you later fail to meet the prereqs. –  SevenSidedDie Jul 26 '11 at 3:19
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