I'm thinking about running a campaign in Exalted, but I'm not sure that I can handle the multitude of available charms. While players have to know usage tactics only of their own charm sets (which they build gradually), GM has to create powerful characters with a lot of charms from scratch. What is the best way to create tactically good charm sets if I've never played Exalted before?
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This advice is fairly generic to "How do I stat NPCs in a system I don't know" to a large extent.
Sorry I can't be more specific, though :( |
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The Exalted Storytellers Companion suggests that NPCs do not have to have fully developed charm trees -- just give them them custom charms to do what they need to do, and skip prerequisites. |
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This is probably entirely unhelpful, but... play. I picked up a ridiculous amount of charm knowledge in my first campaign of Exalted simply because I had back and forth discussions of "oh man, I'm so buying this next" with the entire circle. Using castes to focus around themes (and, I find, focusing around a small number of main skills), should also help you create NPCs that are really good at that one thing they do. I |
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Use excelencies a lot and build slowly from there down the more complicated paths. |
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