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I just found some Swiftpad boots as treasure in the 4e game I play in.

Power (Daily): Move Action. You jump a number of squares equal to your Strength modifier.

The power doesn't define whether the jump is horizontal only or can also be used in a vertical jump.

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Note the wording -- "equal to your strength modifier". Want to jump a shorter distance? Too bad! –  Snowbody Aug 29 '11 at 21:01

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up vote 7 down vote accepted

If it doesn't say, then it works for any jump. Magic!

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A wizard did it. –  adamjford Aug 21 '11 at 1:58
    
Something else of note: this means you can jump diagonally in the air as well. So if the OP's secret ambition is to leap tall buildings in a single bound, all he really needs is these boots and about a 30 STR. –  jprete Aug 21 '11 at 16:24
    
Being trained in Acrobatics might help for the landing... –  okeefe Aug 22 '11 at 2:36
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I would concur with the "works for any jump" answer. As the DM, I would definitely force an Acrobatics check on the landing if the jump was vertical, regardless of whether they were jumping to a higher ledge or if they were just going straight up and straight down. Failed Acrobatics check = standard damage from falling (especially if the jump would take them up higher than the ledge's height). The power's description says nothing about a safe landing, after all. –  TechParadox Aug 23 '11 at 17:54

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