I'm a new DM trying to figure out some good ways to keep track of status effects and the like (I often forget and then I'm faced with the dilemma: retcon and annoy everybody, or go with it even though it's unfair)
It seems to me that some status effects are universal -- that is, they affect a PC's relationship with everything else on the battlefield no matter what -- and other status effects are specific to certain combatants -- they only affect a PC's relationship with specific mobs.
These are the ones that are with respect to everybody
- Shielded (e.g. swordmage's aegis)
- Using Total Defense
These are with respect to certain combatants:
- Combat Advantage
- Cursed (Warlock)
- Long Range
- Quarry (Ranger)
Is this right? Did I miss anything?