Linked Questions

52
votes
15answers
4k views

How can I make my PCs flee?

My players never run away or avoid conflict. Ever. I throw them ridiculous encounters, they will stay and fight. If I tell them, "You know you're not gonna make it, just run," they stay and fight and ...
44
votes
15answers
7k views

Dealing with “fearless” players

I have some "badass" players in my group who do not fear death, 4 out of 6 to be precise, which causes problems for the rest players as they feel they are always getting dragged into trouble, trying ...
28
votes
17answers
2k views

How to handle character death in adventures with save-or-dies

I am currently running an LotFP adventure using D&D Next, the amazing Better than any man. In SevenSidedDie' s great answer to a previous post of mine he touched upon philosophical differences ...
39
votes
10answers
3k views

Techniques for allowing character defeat without character death

Character death can be extremely disruptive to an ongoing RPG, particularly in a game where character agendas are the driving force behind the plot. However, for a good story with a sense of conflict ...
26
votes
9answers
1k views

How can GMs evoke the tone of danger in an RPG?

Forked from this question which focuses more on exploring signals of specific danger. Here, my question is: how can a GM evoke the feeling of danger during a game? How can they create tension that ...
23
votes
8answers
2k views

Should the DM allow characters an equal opportunity to flee or avoid an encounter?

Last session I DMed, I killed a player's character. The party wanted to assassinate the main political figure in a town. To inspire general dislike, I made the political figure a racist thug. I run a ...
26
votes
8answers
2k views

How to deal with overly cautious players?

Recent encounters with hard to hurt opponents have left the party pretty beat up. The player is now seemingly scared by similar encounters and prefers fleeing. I'm GMing a solo game of Pathfinder for ...
12
votes
9answers
1k views

How do I help my players figure out how to stay alive in a realistically-deadly sandbox campaign?

Related: What to do when a player character goes suicide and How can DMs effectively telegraph specific dangers in D&D? I like playing sandbox-style RPGs (whether pen and paper or ...
20
votes
5answers
1k views

Sometimes, losing a big conflict is the better plotline. For D&D, how do you encourage this result?

It is practically an old adage that D&D parties will never let a fight end in a loss (short of a TPK.) And that the game mechanics (especially later editions) encourage this thinking. But ...
17
votes
4answers
1k views

Please stop giving the town sheriff a noogie!

Related to this question but more closely related to this question. How can I get my PCs to not cause a single or small handful of characters to become the butt of a joke when that humor could easily ...
10
votes
3answers
719 views

Divided party on a deserted island

My gaming group (and some NPCs) are shipwrecked on a deserted island. I'd like the characters cooperate to survive in this hostile environment, because I want to make the game world really dangerous ...
9
votes
4answers
596 views

How to effectively (pre)build encounters for a 'Sandbox' Setting

I have a dilemma for my user created (original) High Fantasy setting. I have every zone, NPC, region and it's potential creatures all designed and solid. It's been a long running RP over Forums for ...
10
votes
4answers
563 views

How can I dissuade my players from attacking a deadly foe who isn't meant to be attacked?

I will be taking over as DM of our group in a few weeks. Our party right now has a large number of magic items, and while I don't have a problem balancing that, I would rather replace lesser ones ...
9
votes
4answers
1k views

How can I make the players think outside their normal selves?

I have been DMing a custom campaign, and the players are starting to complain that I am being to "god like" and throwing "to powerful encounters" at them. The group is level 2's and 3's, and I have ...
17
votes
2answers
419 views

Differing expectations on fight or flight

Last night, I joined a D&D 3.5e campaign. The two other characters in the party were on their way to a grove, inhabited by friendly druids, when they discovered it had been converted to a quarry. ...