I have two players who want to play a druid and his animal companion. While I have no problems with it, I'm concerned that the animal companion player won't be as interested as the others, because he: ...
If you gave an animal a Headband of Vast Intelligence, thus raising its intelligence beyond 2, would that allow it to learn to understand new languages (and speak if it's a thrush for example)? ...
I am a DM and one of the PCs in my group bought five guard dogs. This has produced a couple of problems: Gameplay: I'm handling the dogs' turns in combat since PCs don't get direct control over ...
I stumbled upon this question: My ranger has tamed an absurd amount of Animal Companions with Handle Animal In the uses of Handle Animal, most similar thing I have seen is: Rear a Wild Animal ...
I am about to start a Pathfinder campaign as a Gnome Cavalier and just discovered the wonders of Handle Animal. More specifically, the ability to raise wild animals as domestic pets and war beasts. I ...
Lets say I buy a Giant Chameleon for a mount/battle partner. Since the chameleon has int 2, it can learn 6 tricks, so I teach it 6. I then put a Bridle of Tricks on it (assuming the bridle tricks are ...
I remember some rules existing about certain skills being inappropriate for animals, or beyond their ability to use — either they don't get to take them in the first place, or the GM can forbid ...