# Tagged Questions

Anydice.com is a dice probability calculator, offering probability curves for defined rolls, along with a function library for more complex calculations.

1answer
104 views

### Are my AnyDice calculations for the Old World Of Darkness correct?

Here is the average amount of successes you can get from a given dicepool (left column) and given difficulty (upper row). Are the forumulas correct? Here is my program on AnyDice.com. Are there any ...
5answers
4k views

### How many rolls does it take to get to six coins?

I'm designing a microRPG and need some help calculating probabilities so I can make an informed decision about how many coins to start with (controlling session duration and early-game frustration). ...
4answers
377 views

### How does replacing Advantage with a flat +2 affect Champion critical hit damage output?

My DM does not like Advantage/Disadvantage. While I disagree with his reasons on this, he has decided to replace it with a +2/-2 rule and I respect him (mostly) enough to follow his rules. I recently ...
4answers
2k views

### What is your chance to win in a contest where you have advantage and your opponent has disadvantage?

I'm trying to think of the answer to a certain problem, but I'm finding it hard to calculate. How much of a statistical edge do you have in a scenario where all of the following are true? You ...
1answer
69 views

### What is incorrect with my Anydice logic for 'Weapons of the Gods' roll mechanics?

While scouting Actual Play write-ups, I have encountered a reference for an interesting dice-rolling mechanic. For a test, players roll a pool (3-7) of d10 (but 0..9 not 1..10). The value coming ...
2answers
147 views

### How can I get the highest or lowest values of an irregular dice pool in AnyDice?

I want to calculate irregular dice pools, such as (2d10, 1d8) in AnyDice, but I'm having difficulties. What I mean to do is out of a roll of 2d10 and a 1d8, take the highest (or lowest) two values ...
3answers
273 views

### How to compare hit % and damage between 1 attack vs 4 attacks with disadvantage?

Quite a few scenarios here, wish my AnyDice fu were up to par—if it's too much, no need to cover all of them, just the most representative, so I can figure out the rest. For the given character ...
1answer
148 views

### AnyDice functions and subsequent dice rolls

I've just discovered AnyDice and I'm trying to use it to model a simple problem and failing miserably. That usually means there is some basic concept I'm not understanding. First, the problem. I just ...
1answer
120 views

### Compare die pool probabilities in AnyDice

I'd like to evaluate the win percentage when 3d6 keep the highest 2 [add them together] compares to 5d6 keep highest 2. The function in AnyDice would hopefully be able to modified to compare any d6 ...
2answers
109 views

### How do I alter a sequence element in Anydice?

I have a sequence storing a variety of stats for a unit which will be put through a probabilistic gauntlet. Because the gauntlet is multi-step and I want to know when the unit's hp reaches 0, I need ...
2answers
156 views

### How to calculate probabilities for a three pool elimination mechanic?

I've been struggling to get my head around this dice pool mechanic either in anydice or even a bespoke program. There are 3 pools of d6, call them A, B & C: ...
1answer
119 views

### Help with AnyDice Script for a d6 Dice Pool

I need a script for AnyDice to generate some averages for me. I want to know the average d6 roll for: 1 die of a pool of 1 (which I know approaches 3.5) highest 1 die of a pool of 2 dice highest 1 ...
1answer
127 views

### Help calculating opposing dice pool in AnyDice

I need to calculate the probability of A winning against B. Both A and B throw 1-15 d6s, the one with more successful dice (SD) wins. There are actually 5 possibles outcomes: ...
3answers
608 views

### How should I emulate the highest in an irregular dice pool in AnyDice?

Basically, I'm trying to do something like [highest 1 of {a pool of Xd4, Yd6, Zd8, etc, all together}] For example:I roll 1d4 and 1d6 and 1d8; their results are, respectively, 4(out of 4 max), 5(out ...
2answers
506 views

### Is it possible to model this die with anydice?

In anydice, I'd like to create a die, so that a roll would be the sum of 4 random values from the following sequence: {1, 1, 1, 1, 1, 3, 3, 3, 5, 5, 7} So that ...
4answers
270 views

### AnyDice Help: ORE-Like Resolution

I am looking for help with creating an AnyDice program that can calculate the possibilities of the following mechanic. Players roll a number of d6, then proceed to sum all dice of a single set of ...
2answers
338 views

### Modelling an opposed dice pool mechanic in AnyDice

I humbly request an AnyDice program for this mechanic: The attacker (A) rolls a number of d6 based on his parameters. The defender (D) rolls a number of d6 based on his parameters. The highest die ...
2answers
668 views

### How to model a dice pool with re-rolls mechanic? [closed]

I have a dice mechanic where players roll a number of D10s and have a different number of re-rolls they can use to maximize the total. For example: The player has 3D10 and 2 re-rolls. They roll 9,6,3 ...
2answers
1k views

### Help Writing an AnyDice Function for a Weird Dice Mechanic

I've thought of a dice mechanic that I'd like to test the numbers for, but it's complicated enough that I don't know how to model it in AnyDice. It's sort of a modified dice pool, where the successes ...
2answers
210 views

### Is there a paper/manuscript explaining the theory behind AnyDice? [closed]

I am using the AnyDice website to calculate probabilities on any number of dice with any arbitrary number of sides. May I please have a link to a formal discussion of this very elegant subject?
6answers
709 views

### Dice probabilities when rolling more dice than needed

I have a very similar question to Using AnyDice to determine the odds of getting a specific number sequence on multiple dice I want to know the odds of rolling a 1,2,3 out of 4d6. Or getting a 3 and ...
2answers
260 views

### How do I find the highest number rolled in a pool if dice, and the number of times it is rolled using AnyDice?

I am learning the basics of AnyDice, and have seen it used to accomplish some rather complex algorithms. I'm running into a very rudimentary problem. Say I want to roll a pool of five ten-sided dice, ...
1answer
387 views

### How can I execute code depending on a die value in AnyDice?

I'd like to be able to have a conditional test the value of a die or set of dice. Here's a simple example using a d6, but I'm looking for a way to check values of arbitrary dice sets. ...
2answers
1k views

### Using AnyDice to determine the odds of getting a specific number sequence on multiple dice

After a few hours trying to design the proper code in AnyDice, I had to admit I didn't find a proper way to reach my goal, so I'm wondering if someone could give me a helping hand. Here is the ...
3answers
856 views

### Help Calculating Dice Odds for a Unique d6 Dice Pool

I'm attempting to design a unique d6 dice pool system, and I want to try programming the probabilities in AnyDice but I'm not sure how. Here's how the system works: Dice pools are between 2 and 10 ...
1answer
422 views

### Incorporating expanded crit-range into anydice?

Not sure if this is a valid "tools" question, but here goes: I want to compare a build that can attack 5 times, with a 5% critical chance; to a build that can attack 3 times, but with a 15% critical ...
3answers
280 views

### What is the average outcome of this opposed roll resolution mechanic?

Trying to work out the average number of successes for an opposed roll using the following system but can't quite seem to get it to work in Anydice Roll (3d6-5)+Stat+Skill+Modifier 3 6s = crit, ...
3answers
564 views

### Complicated Homemade Game dice odds, AnyDice or Troll formula help required

I'm playing a home made game, and it uses a slightly complicated system with regards to training. It works rolling 1d10+bonuses against a variable target number, minus "headway". Headway is gained ...
0answers
810 views

### Probabilities using 3d10 as 1d1000 [duplicate]

I'm trying to use anydice to figure out the probabilities of the various values of 1d1000 rolled on 3d10. I want to know stuff like "what's the chance of rolling 900 or higher? How about 950 or ...
1answer
1k views

### How can I use AnyDice to check counting-success probabilities?

Sorry for asking a "do the work for me" type question, but I'm looking at the AnyDice documentation and appear to be missing something. I'm hoping to not just get the question answered, but learn how ...
1answer
203 views

### How do you calculate the odds of success for an ability contest

I'm having a hard time understanding how to figure out the odds of success from an ability contest. I originally thought that each +1 would be 5% but anydice suggests 4% but only after a +1 ...
2answers
340 views

### Odds of Tzeentch's Curse in Mass Battles port

Mass Battles is often casually considered an easy mechanic of Savage Worlds to port to other systems. I'm finding it easily so, save some edge cases. I like the idea in Mass Battles of heroes running ...
3answers
668 views

### How do I use AnyDice with Classic World of Darkness / 20th Anniversary?

How can I take advantage of AnyDice with 20th Anniversary rules? I'm new to AnyDice but very interested in using it. I would like a wrapper function that accepts the following params. the number of ...
3answers
2k views

### How can I get AnyDice to determine these odds?

After looking at AnyDice's Documentation and Function Library, I remain baffled. I know that AnyDice can do this, but I don't know how to tell it to. Scott Gray's Dice Pool Generator is easier to use ...
2answers
2k views

### How can I model Burning Wheel probabilities in AnyDice?

I have a basic intuition about dice in Burning Wheel, but it's handy to be able to look at actual probability distributions to hone your intuition. Especially since important rolls can involve ...
2answers
456 views

### How do I calculate average damage for WFRPG using AnyDice?

In First Edition of WFRPG Damage during combat works as follows: You roll 2d10 as a perctile die. If you get lower than your skills you hit. You then roll a 1d6 + damage modifier. If you roll a 6, ...