In various comments on this site, DW was mentioned as [Dungeon world/Apocalypse World] is really more required reading for any designer today working on innovation in mechanics Having read the ...
I'm making a hack of Dungeon World/Apocalypse World- its fantasy based, but very dark fantasy. I was tending towards using the Harm Clock, or something as in your face deadly, but wondered if the Hit ...
Pretty much ^ that. I'm writing an AW playbook, and I would not like to start from scratch with regards to the layout and suchlike. Does anyone have any tips/tricks/recommendations?