Apocalypse World is a storytelling game by Lumpley Games that tells the story of a world in the aftermath of some unknown event- something that destroyed the golden age and left man in a place of blood, sex, and violence. *This is what we’ve got, yes. What are you going to make of it?*

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33
votes
4answers
806 views

GMs and MCs, When do you say, 'No,' to your players?

The player that introduced me to DW/AW seems to feel that it's not in the spirit of the rules to tell the players 'no'. I feel that is too extreme, so I want to know, MCs/DMs, do you say 'no' to your ...
14
votes
1answer
680 views

What's the purpose of Sex?

So, I'm hacking Apocalypse World, and have perused other hacks, and see that there's no analog in other hacks to the specials for the classes, i.e. the effects of sex, or they're just there. So ...
13
votes
3answers
487 views

Explain How History Works in Apocalypse World

History, or Hx, remains a little perplexing to me. Can you explain how it works, both mechanically and fictionally, in a way that makes sense? I am especially hung up on integrating History changes ...
12
votes
4answers
538 views

What should I look out for during my first game of Apocalypse World?

I am coming close to playing my first ever game of Apocalypse world. This will mark my first post-apocalypse based RP, and will see me trying to transition from a combat heavy D&D 4e background ...
11
votes
3answers
1k views

What's a good way to design and layout an Apocalypse World playbook?

Pretty much ^ that. I'm writing an AW playbook, and I would not like to start from scratch with regards to the layout and suchlike. Does anyone have any tips/tricks/recommendations?
10
votes
2answers
329 views

Is there a list of all player moves in Apocalypse World?

I find myself reading multiple playbooks to see if there are any particular moves from other playbooks that fit my own character. This strikes me as crushingly inefficient. Is there a list of all ...
10
votes
1answer
181 views

How often should players be advancing?

My players are advancing at a rate of about once every one to two sessions. Is this normal, or am I being too nice with more often than not highlighting their major stat?
10
votes
1answer
349 views

How do I handle difficulty in Apocalypse World?

How do I design a peripheral move that essentially says "This regular move is more difficult under this situation"? My normal instincts say to apply a -2 modifier to the roll or something, but that ...
9
votes
1answer
481 views

Is Apocalypse World suitable for long-term campaign?

I've tried many indie RPGs. They are very nice games, but I'm looking for something to develop a long-term campaign. Is Apocalypse World suitable for it? Or is it good just for an adventure?
8
votes
1answer
137 views

Hx with a PC deliberately taking harm from another PC in Apocalypse World

The Harm section of the book says the following about a player character (PC) taking harm from another character: When you inflict harm on another player’s character, the other character gets ...
7
votes
4answers
777 views

What are the major innovations in Dungeon World compared to D&D 3.5/Pf/4e?

In various comments on this site, DW was mentioned as [Dungeon world/Apocalypse World] is really more required reading for any designer today working on innovation in mechanics Having read the ...
7
votes
3answers
338 views

Does an Apocalypse World Campaign Really Work with Just 2 Players and an MC?

While the AW rules state that the game can be run with "3 or more players, including you [the MC]" I am curious if anyone has run an AW campaign with just two players and an MC. I ran a game with two ...
7
votes
1answer
168 views

Can Apocalypse World be played as a two-player game?

Apocalypse World seems to be designed for a small group of PCs, all interacting fiercely. This is a part of both the hard-and-fast mechanics, like Hx, and the MC techniques, like the emphasis on ...
6
votes
2answers
287 views

How does tremulus handle the Unknown?

In tremulus, a "storytelling game of lovecraftian horror", there exists the concept of framework, a slightly formalized way of describing key points of a scenario. One of the elements of the framework ...
5
votes
1answer
192 views

Stats for character in Apocalypse World

I can't find anywhere how you generate the stats for the characters in Apocalypse World. Is it even part of the rules or can you just write whatever you want. If so, why would I put -2 in something ...
5
votes
1answer
412 views

Are Hit Points in Dungeon World just a nod to D&D?

I'm making a hack of Dungeon World/Apocalypse World- its fantasy based, but very dark fantasy. I was tending towards using the Harm Clock, or something as in your face deadly, but wondered if the Hit ...
5
votes
1answer
175 views

Can a gang die? If so, how?

I was reading through the Harms & Healing chapter and I started to wonder exactly how it works for gangs. The rules as written are crystal clear, but how do we handle the unmentioned specifics? ...
4
votes
4answers
243 views

Keeping +forward and its reason present

When I MC Apocalypse World, I often have the problem that +forward gets lost in the events. While bonuses do dice rolls are generally not the most interesting thing in this game, they are often tied ...
4
votes
2answers
262 views

Collection of custom Apocalypse World moves, with feedback?

For the Hardholder in my Apocalypse World game, I thought of a custom move and would now like to share it and in particular get feedback on it. Also, I'd like to see if somebody else has thought of ...
3
votes
2answers
85 views

Character advancement across Playbooks

My character was a Hardholder, and once his position was threatened, managed to survive a coup, then took to the badlands, leaving his holding behind. He became a Gunlugger, wandering the wastes as a ...
2
votes
2answers
250 views

Are Savage Worlds & Apocalypse World the same thing?

My group was looking for a new system recently, and someone proposed Savage Worlds. Since we were thinking of a sci-fi setting, I proposed Apocalypse World since I was under the impression that was ...