The Fate engine uses these pithy phrases to define character, place, object, and scenario attributes.

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38
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3answers
938 views

If someone is “Out of Ammo,” can they still shoot until compelled?

Let's say someone creates the Aspect Out of ammo by running everywhere, making the other character fire all his bullets. Can this character still fire until someone compels Out of ammo? Is it the GM ...
19
votes
3answers
210 views

Should long Aspects be split?

In Fate games I sometime come up with Aspects that are relatively long and could well be two separate Aspects. Are such Aspects good in terms of gameplay, or would it be better to split them? An ...
18
votes
3answers
562 views

Do you have to reveal your NPC's aspects?

Important NPCs may have hidden aspects that PCs are supposed to assess somehow before using them: can such a NPC invoke one of his hidden aspects without the GM revealing it to the players? Example: ...
17
votes
3answers
437 views

How to model an absolute condition in Fate?

I'm thinking of running FATE, and read in one book (I think it's Dresden Files RPG) that Aspects can replace situational modifiers. However, situational modifiers in other games take place all the ...
13
votes
4answers
355 views

What should happen in a legendarily successful attack against a mook?

Last night, I was GMing a game of Fate Accelerated Edition with my friends, and their characters were up against a gang of mooks: the mooks had only 2 stress boxes each and could not take ...
13
votes
4answers
391 views

How can I keep track of Aspects and Powers?

I'm going to begin running a Dresden Files Roleplaying Game campaign in a group that has no FATE or Fudge experience (myself included); we've largely been running D&D 3.5 and 4e. What are some ...
12
votes
4answers
325 views

Using aspects to represent non-“issue” game themes

Fate Core suggests that a game be given aspects based on its issues, such as The Scar Triad and The Doom that is to Come. Issues are defined as the "threats and pressures inherent to the setting ...
12
votes
4answers
424 views

In FATE, what is the relative value of each characteristic?

There are a lot of FATE variants out there, but most have a few common types of characteristics in common: a number of aspects, a base number of fate points (refresh), skills/abilities, stunts, and ...
11
votes
4answers
357 views

When changing a PC's actions based on an aspect, is it better to Compel or Invoke for Effect?

We had an interesting combat last night; the PC was a very tough Changeling in the back of a limo glamoured not to be visible, and he was attempting to protect another passenger in the back of the ...
10
votes
1answer
330 views

What happens to the fate point after a character invokes an aspect?

In DFRPG, characters can invoke another character's aspects by spending fate points. When a character does this, does the fate point go to the GM, or does it go to the character whose aspect was just ...
10
votes
2answers
363 views

How does adding Aspect Scope in Dresden Files change the feel of the game?

I was listening to a podcast for Diaspora, and they were talking about aspect scope. Basically, in Diaspora, this sets scope on the Aspects available, and only one Aspect per scope can be used on any ...
8
votes
2answers
285 views

Can there be mechanical disadvantages in Compels?

In FATE, compels of aspects are primarily a narrative tool, and as such don't usually have mechanical trappings in the consequences. But is this a hard and fast rule? I saw someone ask this ...
8
votes
1answer
195 views

How do environmental conditions and scene aspects stack in FATE?

How do aspects and environmental conditions stack? An example probably is useful for discussion. In the, Spirit of the Century rulebook (FATE), it gives the Darkness aspect as an example of a scene ...
7
votes
1answer
203 views

How much should aspect invocations “retcon” the situation?

Shortly, I plan to test a game based on Fate 2e (the self-contained rules set, available here) and the Shadowrun campaign setting, with slight modifications. There have been a few things troubling me ...
7
votes
3answers
179 views

Does the Poisoned aspect stack?

The "Venomous" effect (a [-2] optional addon for the Claw power) lets the character maneuver to place the "Poisoned" aspect on a target. In each subsequent exchange, the target must roll ...
6
votes
2answers
505 views

How can I use anger as an aspect to contribute to fire spells?

My theoretical Wizard has an aspect that has to do anger. Specifically "Fiery Temper." I'm trying to find a way to invoke that for bonus for fire spells. Would that be acceptable by general rules?
6
votes
1answer
443 views

The mechanics of Aspects on weapons/armor?

Fate Core suggests one way to differentiate weapons and armor is by giving each one an Aspect. Daggers could be Quick, for instance, and maces could be Armor Piercing. I really like this idea. My ...
5
votes
2answers
77 views

Aspects implying Resistance/Immunity

I have trouble understanding how to deal with Aspects implying a resistance or immunity to a given category of attacks. Let's say for example a dragon has the Aspect Can Withstand the Hottest Flames ...