Sorry, this is lengthy, but I want to put this into context. After many years (try 15) of not GM'ing a group of my own, I recently made an attempt to return to the head of the table and shake off ...
I am a big fan of fleshed out, rich, interesting backgrounds, that give the feeling that the character is real. For that reason, I really like to give characters traits that everyday people have, ...
I am looking to create a character that is a member of a monastic order of Templar Knights. The game setting is a historical one set around the 1200s. Thus, I am looking at source material for ...
What are the consequences of letting players be characters from a book, movie, or other pre-existing work of fiction? For example, how would I handle a campaign based on the X-Files where the PCs are ...