Techniques to offset perceived inequities among player characters derived from differences in capability.

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2
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1answer
143 views

Are There Weaker Alternatives to Cleric, Wizard, or Druid? [closed]

Clerics, Wizards, and Druids are widely regarded as having so many more and more powerful options than non-spellcasters, like Fighters, that trying to play a game involving both of them will leave the ...
6
votes
3answers
235 views

Playing (some) monster races without racial HD

I'm interested in whether it is possible to play certain (monstruous) humanoids from MM without adding their racial HD, whist at the same time preserving balance. What exactly would I need to do to ...
9
votes
3answers
914 views

Is repeated playing the only way to test system balance?

I've been working on a new RPG system, a variant of Savage Worlds, for a special one-off game I'm designing for my friends. Everything is going well, but one thing I've found myself wondering more ...
7
votes
3answers
369 views

Is encounter balancing/creation in 5e different to previous editions?

I have been GMing for a group for a few sessions now and I have had a lot of trouble balancing encounters. I go by the rules that it should be the xp the party needs to level as a "balance" and you ...
1
vote
1answer
187 views

Will trading the Monk Martial Arts feature for the Grappling Feat cause problems?

I want to play a Pacifist character. My plan is to go 1 level of Monk then max out Wizard-Enchanting. I never want to cause a creature harm, but I'm ok with my friends, or minions, causing havoc. I ...
3
votes
2answers
197 views

Mass Combat at early levels: Taking Leadership early and balancing power [closed]

My GM is planning on getting our group involved in Mass Combat. This system relies on your Leadership score, with certain Boons unlocking only at higher scores, and some numerical values depending on ...
14
votes
2answers
5k views

Are 5e Rangers competitive with other core classes?

Rangers have a lot of flavor and interesting utility spells and abilities. However, it's not clear from a quick reading of the class whether they are mechanically competitive. Their Beast Master ...
3
votes
1answer
64 views

Awarding Experience in RoleMaster

I want to smooth out some of the ways experience is earned in RM (original rules) as it seems a little unstable IMHO. Basically, you can get experience for killing, travelling, casting spells and ...
6
votes
3answers
597 views

Can a Monk use/trigger Defensive Duelist while wielding a monk weapon (or unarmed)?

Defensive Duelist requires wielding a finesse weapon, yet one of Monks' abilities is to treat Monk weapons (including staves and unarmed strikes) as "having finesse" (in all but name: it allows monks ...
4
votes
5answers
680 views

Is a Staff with Finesse balanced?

If you've seen the movie Ip Man, you'll remember that he used long wooden implements in a way akin to a staff, yet focused on quick, precise strikes, rather than brute-strength bashing. What's a ...
4
votes
1answer
224 views

Playing two characters in unison in D&D 5e

I am looking for some input: how fair is it to play a pair of characters in a single unit, and what effect does it have on the gameplay? Essentially my idea is a druid who is inept at using his own ...
6
votes
2answers
604 views

Is a kineticist immortal?

When a psion who follows the path of the kineticist reaches level 9 (or when any other psion or wilder reaches level 12 and takes Expanded Knowledge) they gain access to the psionic power fiery ...
-1
votes
1answer
252 views

Advice on balancing a “Super Powers” Savage Worlds Game? [closed]

I decided to give super powers a shot. I own the original SP Companion and just got the basic PDF that translates the rules to 2nd edition; we've wanted to play "Scion" for a while but find the system ...
8
votes
3answers
634 views

What about “Save-or-Die” spells makes them so powerful? Are they balanced as is, or require tweaking?

On reading guides on classes, most notably caster classes, near every guide recommends that the player take the "Save-or-Die" or "Save-or-Suck" spells. Usually, these end up being status effects. I ...
21
votes
2answers
7k views

Has 5e fixed the balance problems of the monk at all?

Many people believe that the monk has balance issues (and is underpowered) in 3.5e and Pathfinder. The goal of this question is not to debate that point but to see what changes the Monk has undergone ...
1
vote
1answer
135 views

Which systems can be considered balanced? How to predict a fair fight? [closed]

I am just wondering which pen and paper systems could be considered rather "balanced" and which are not. The game and rules I know best is The Dark Eye - unfortunately I would consider it quite ...
19
votes
3answers
4k views

Is the old “Linear Fighters Quadratic Wizards” problem still around in 5e Basic?

(This question is a comparison to 3.x, though things might have been different in 4e) In 3.5e there is a large power and capability gap between fighters and wizards that fighters couldn't hope to ...
5
votes
3answers
615 views

Longtooth Shifting as a daily power

So we have a Longtooth Shifter in our game, and some people (GM included) think its encouter power is too strong for an encounter power and should be changed to a daily power. For information, the ...
7
votes
1answer
923 views

Is giving players extra HP based on their level going to unbalance my game?

In my group, we are taking it in turns to DM. We are currently on our 2nd adventure and I am preparing to DM the next one. During my preperations, I have discovered a potential problem. Our first DM ...
4
votes
2answers
208 views

Which level would be appropriate for this homebrew Mass Dimensional Anchor?

Since dimensional anchor is sometimes used as a protection from teleport-esque spell, I am going to devise this mass version of spell. My initial thoughts are presented here: Dimensional Anchor, ...
11
votes
7answers
2k views

Ways to solve balance problems with a Master Summoner

I'm currently running a pathfinder game and am running into balance problems with a Master Summoner. It's a low level game (started from level 1) and the summoner is currently level 4 but about to ...
12
votes
10answers
2k views

Should I allow a Wondrous Item on level 1 character creation?

I'm starting a new 3.5 campaign, using only the 3 core books for character creation, and starting all my players off at level 1. One of my players has written a (rather good) backstory for his ...
22
votes
5answers
2k views

Balancing Spellcasters; Spontaneous Casters versus Prepared Casters

So ask any optimizer and they'll almost always tell you the same thing: in 3.5 classes that prepare spells are better than spontaneous spellcasters. It's generally not thought of as even a contest. ...
7
votes
3answers
383 views

Is maximum PC hit points going to unbalance the game?

I don't like randomization in character creation/advancement, so my preference is to not roll for hit points, but to take a fixed value every level. PCGen gives me several options, and Pathfinder ...
10
votes
3answers
873 views

Is a spell with an attack roll “an attack” for the purpose of Sneak Attack?

Sneak Attack says: When you attack a creature and hit, you can deal extra damage to that target if you have advantage against it or if another enemy of the target is within 5 feet of it and that ...
4
votes
2answers
301 views

The use of an intelligent magical item. When is it appropriate and how powerful should it be?

This is my first question, so forgive me if I seem to miss some of the protocols. I'm running a D&D 3.5 custom campaign setting, I tend to be a "low magic" and very high rp kind of guy focusing ...
7
votes
6answers
492 views

Adjusting Combat Balance

My Problem My players all seem to have +5 defenses and attacks over the monsters, in addition to the health and more deadly abilities... and they're in appropriate gear for their level (+2 gear at ...
7
votes
1answer
268 views

Will changing an artifact sword to another weapon type impact game balance much?

I have an ongoing campaign, that started with a vampire-paladin who is now a blackguard — he fallen to the dark side, thanks to Nightbringer. Then he lost the sword: he wanted to control ...
27
votes
12answers
3k views

How to balance a very-low magic campaign

Recently, my players and I got kind of bored with the fact that Pathfinder relies heavily on magic items than martial prowess for fighting classes. I realize and accept the fact that spellcasters are ...
16
votes
6answers
2k views

How to help my low-level spellcaster PCs feel more useful

My party right now consists of a pair of incredibly optimized characters (a half-orc fighter and a ranger/scout), one fairly well optimized character (a swashbuckler who's thinking about mutliclassing ...
11
votes
2answers
328 views

Assisted healing (and Inspiring Leadership) game balance

I renamed this question because I didn't estimate the problem correctly, which actually seems to be localized to assisted healing. The old title was "How do I restrain Inspiring Leadership". (Strands ...
17
votes
3answers
2k views

Are Strength and Dexterity balanced in Vampire the Masquerade? If not, how can I fix it?

Since Revised edition, I have found that Dexterity is a very powerful trait and that Strength is not so important. Dexterity + Wits determine initiative, which is a big advantage in combat. ...
6
votes
4answers
273 views

Balancing encounters for faster feat progression

I'm DMing a group right now in Eberron (so I already have to take Action Points into account for encounter design), and my players, who are fairly new, are super intrigued by all of the interesting ...
5
votes
2answers
126 views

How would I run a game of Legend without a Battlemap?

Since both battle-mats and miniatures tend to be fairly expensive (and I would personally prefer a more descriptive style of battles anyway), I was wondering how one might run a game of Legend without ...
15
votes
5answers
1k views

How can I offer players a balanced opportunity to take powerful races, without adjusting their level?

I'm planning to run a Planescape game in 3.5 and want to offer players the opportunity to play unusual characters within the system. Ideally power level wouldn't be a concern, but some players might ...
9
votes
2answers
219 views

Dealing with defense in BESM

In BESM, it seems to be a lot easier to build a character capable of dealing massive amounts of damage than a character capable of taking massive amounts of damage. As a DM, I don't want to build ...
10
votes
9answers
2k views

Two players compete for same role - how do I balance this?

I have a D&D 3.5 group of four players, the classes are; Wizard, Rogue, Barbarian, and Swashbuckler, the level of the players is 4. (Having no healer is part of the game, not part of my question) ...
10
votes
7answers
420 views

Differing Starting Points Levels

The GM of a GURPS game I'm playing in has set the game's point level at 150. However, he has also made the option available to take 250 or 75 points at the beginning, with the understanding that the ...
3
votes
4answers
302 views

How to limit weapons on Agents of Oblivion?

Well, we recently started playing the Campaign Setting by Reality Blurs, which is a "Perfect Cocktail between horror and Espionage", and tough we're liking it, there's not a guideline to limit ...
8
votes
2answers
296 views

How do I keep a horror-like feeling with supernatural powered PCs?

I'm going to use Savage Worlds to run a horror campaign in a modern day setting; think X-Files or Supernatural. My players all agree and are excited about the horror concept, but they want to be able ...
3
votes
2answers
129 views

How can I balance magic in a setting that imposes penalties on its use?

I am starting an adventure in a custom setting that may end up as a campaign, depending on popularity. However, part of what makes the setting unique is that magic is illegal and severely punished by ...
8
votes
5answers
610 views

Last-minute system-related second thoughts before starting a game

I'm looking at starting a game with a bunch of friends. Between us, we have very little RPG experience; one of the party has played a little before (Pathfinder, I think) and I played a handful of ...
8
votes
1answer
315 views

Help me evaluate this homebrew Pokémaster class

So one of my players dropped this bomb on me during the discussion stages for a campaign we're going to start soon - he wants his character to be a Pokemaster. Reading through the class though, it ...
13
votes
2answers
1k views

My players almost die in my encounters every time. Does this mean my encounters are too hard?

I'm running my first campaign with three friends. This is the first time any of us have done any table-top role-playing. I'm working the party through the H1: Keep on the Shadowfell campaign using ...
28
votes
13answers
2k views

How does a DM correct the balance after accidentally giving the players too much gold?

Inspired by some of the answers to Pitfalls of using the optional 'XP for Gold' rule in a Basic D&D Retro Clone game? As DM/GM, you slipped up and ended up giving the PCs significantly ...
3
votes
1answer
192 views

How can I maintain game balance at extremely high levels of power in a point-build system?

More specifically, how do I keep the game fun when all parties involved are extremely powerful? The game I'm asking this about is a Wild Talents 2nd Edition game where everyone is built on a budget of ...
6
votes
2answers
355 views

Would a greatsword that is +1/+3 vs aberrations unbalance my game?

My current D&D 3.5 campaign is about aberrations and I want to give my low-level characters an advantage against aberrations. (They're level 2 at the moment). One of my players is playing a ...
41
votes
11answers
3k views

Is there a limit to Rule 0?

Rule Zero: All other rules can be changed by the GM. I appreciate that there is a massive amount of work that goes into be a GM and the last thing that any GM wants or deserves is to have his ...
10
votes
3answers
1k views

Would magic 'weapons' make the monk more balanced?

The monk in D&D 3.5 (and, to a lesser extent, in Pathfinder) is generally considered underpowered. Would adding magic 'weapons' that could add enhancement bonuses and magic weapon effects to a ...
27
votes
7answers
1k views

What makes a character/creature/power/ability/etc. over-powered?

In generic terms, what makes something, regardless of what game it's being used in, over powered? I hear the term a lot, and while I can recognize it when I see it in-play (often due to someone ...