What about “Save-or-Die” spells makes them so powerful? Are they balanced as is, or require tweaking?
On reading guides on classes, most notably caster classes, near every guide recommends that the player take the "Save-or-Die" or "Save-or-Suck" spells. Usually, these end up being status effects. I ...
My Problem My players all seem to have +5 defenses and attacks over the monsters, in addition to the health and more deadly abilities... and they're in appropriate gear for their level (+2 gear at ...
How do I determine how intelligent enemies attack? For beasts and plants and such, I usually roll to randomly determine a player, then attack based off that. But intelligent, even semi-intelligent ...