Tagged Questions
5
votes
4answers
305 views
What can be done to maintain balance in a magic system in which mages must construct their own spells?
I'd like to build a magic system in which every spell is a one-off. A spell is created to serve a particular purpose and is cast once. I'm thinking that the time and place of the casting would be ...
22
votes
10answers
597 views
How do I balance game interactions between a giant mecha that can level cities and its pilot?
I have had recurring trouble with a subject I like, and would like to implement into my games, but can't find a good way to do so: mechas (big huge robots)
From a system point of view, it is usually ...
