My Problem My players all seem to have +5 defenses and attacks over the monsters, in addition to the health and more deadly abilities... and they're in appropriate gear for their level (+2 gear at ...
Recently, my players and I got kind of bored with the fact that Pathfinder relies heavily on magic items than martial prowess for fighting classes. I realize and accept the fact that spellcasters are ...
My party right now consists of a pair of incredibly optimized characters (a half-orc fighter and a ranger/scout), one fairly well optimized character (a swashbuckler who's thinking about mutliclassing ...
How do I determine how intelligent enemies attack? For beasts and plants and such, I usually roll to randomly determine a player, then attack based off that. But intelligent, even semi-intelligent ...
The GM of a GURPS game I'm playing in has set the game's point level at 150. However, he has also made the option available to take 250 or 75 points at the beginning, with the understanding that the ...
More specifically, how do I keep the game fun when all parties involved are extremely powerful? The game I'm asking this about is a Wild Talents 2nd Edition game where everyone is built on a budget of ...
I've just started a new D&D 4e campaign with a new group of players. One of my players came straight from 2nd edition, and has never played 4e before. She doesn't seem to grasp the layer of ...
How much can any single possession take up a character's wealth? For this question, I'd like answers that operate under the presumption that wealth-by-level isn't a minimum but instead a target. I've ...
In my campaign, my players each have several different characters at the home base. Every session, they pick which one they want to play. However, some players always use the same one and so have more ...
My gaming group tends to each go in their own direction for character creation. Sometimes this leads to great games where folks are strongly opposed on dramatic elements and character interaction is ...