Techniques to offset perceived inequities among player characters derived from differences in capability.

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13
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2answers
1k views

Are 5e Rangers competitive with other core classes?

Rangers have a lot of flavor and interesting utility spells and abilities. However, it's not clear from a quick reading of the class whether they are mechanically competitive. Their Beast Master ...
3
votes
2answers
148 views

Mass Combat at early levels: Taking Leadership early and balancing power [on hold]

My GM is planning on getting our group involved in Mass Combat. This system relies on your Leadership score, with certain Boons unlocking only at higher scores, and some numerical values depending on ...
4
votes
2answers
258 views

Can a Monk use/trigger Defensive Duelist while wielding a monk weapon (or unarmed)?

Defensive Duelist requires wielding a finesse weapon, yet one of Monks' abilities is to treat Monk weapons (including staves and unarmed strikes) as "having finesse" (in all but name: it allows monks ...
17
votes
7answers
14k views

Is two-weapon fighting only as a full-round action balanced versus fighting with a two-handed weapon?

One of the players in a Pathfinder game in which I am playing is arguing that characters should be able to get the additional attack for fighting with two weapons when attacking as a standard action, ...
20
votes
2answers
2k views

Has 5e fixed the balance problems of the monk at all?

Many people believe that the monk has balance issues (and is underpowered) in 3.5e and Pathfinder. The goal of this question is not to debate that point but to see what changes the Monk has undergone ...
7
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3answers
293 views

What about “Save-or-Die” spells makes them so powerful? Are they balanced as is, or require tweaking?

On reading guides on classes, most notably caster classes, near every guide recommends that the player take the "Save-or-Die" or "Save-or-Suck" spells. Usually, these end up being status effects. I ...
9
votes
3answers
557 views

Is a spell with an attack roll “an attack” for the purpose of Sneak Attack?

Sneak Attack says: When you attack a creature and hit, you can deal extra damage to that target if you have advantage against it or if another enemy of the target is within 5 feet of it and that ...
3
votes
1answer
47 views

Awarding Experience in RoleMaster

I want to smooth out some of the ways experience is earned in RM (original rules) as it seems a little unstable IMHO. Basically, you can get experience for killing, travelling, casting spells and ...
4
votes
5answers
518 views

Is a Staff with Finesse balanced?

If you've seen the movie Ip Man, you'll remember that he used long wooden implements in a way akin to a staff, yet focused on quick, precise strikes, rather than brute-strength bashing. What's a ...
3
votes
1answer
170 views

Playing two characters in unison in D&D 5e

I am looking for some input: how fair is it to play a pair of characters in a single unit, and what effect does it have on the gameplay? Essentially my idea is a druid who is inept at using his own ...
6
votes
2answers
585 views

Is a kineticist immortal?

When a psion who follows the path of the kineticist reaches level 9 (or when any other psion or wilder reaches level 12 and takes Expanded Knowledge) they gain access to the psionic power fiery ...
1
vote
1answer
121 views

Which systems can be considered balanced? How to predict a fair fight? [closed]

I am just wondering which pen and paper systems could be considered rather "balanced" and which are not. The game and rules I know best is The Dark Eye - unfortunately I would consider it quite ...
0
votes
1answer
87 views

Advice on balancing a “Super Powers” Savage Worlds Game? [closed]

I decided to give super powers a shot. I own the original SP Companion and just got the basic PDF that translates the rules to 2nd edition; we've wanted to play "Scion" for a while but find the system ...
26
votes
12answers
3k views

How to balance a very-low magic campaign

Recently, my players and I got kind of bored with the fact that Pathfinder relies heavily on magic items than martial prowess for fighting classes. I realize and accept the fact that spellcasters are ...
16
votes
3answers
1k views

Is the old “Linear Fighters Quadratic Wizards” problem still around in 5e Basic?

(This question is a comparison to 3.x, though things might have been different in 4e) In 3.5e there is a large power and capability gap between fighters and wizards that fighters couldn't hope to ...
5
votes
3answers
592 views

Longtooth Shifting as a daily power

So we have a Longtooth Shifter in our game, and some people (GM included) think its encouter power is too strong for an encounter power and should be changed to a daily power. For information, the ...
16
votes
6answers
2k views

How to help my low-level spellcaster PCs feel more useful

My party right now consists of a pair of incredibly optimized characters (a half-orc fighter and a ranger/scout), one fairly well optimized character (a swashbuckler who's thinking about mutliclassing ...
12
votes
10answers
2k views

Should I allow a Wondrous Item on level 1 character creation?

I'm starting a new 3.5 campaign, using only the 3 core books for character creation, and starting all my players off at level 1. One of my players has written a (rather good) backstory for his ...
9
votes
2answers
205 views

Dealing with defense in BESM

In BESM, it seems to be a lot easier to build a character capable of dealing massive amounts of damage than a character capable of taking massive amounts of damage. As a DM, I don't want to build ...
7
votes
1answer
914 views

Is giving players extra HP based on their level going to unbalance my game?

In my group, we are taking it in turns to DM. We are currently on our 2nd adventure and I am preparing to DM the next one. During my preperations, I have discovered a potential problem. Our first DM ...
4
votes
2answers
193 views

Which level would be appropriate for this homebrew Mass Dimensional Anchor?

Since dimensional anchor is sometimes used as a protection from teleport-esque spell, I am going to devise this mass version of spell. My initial thoughts are presented here: Dimensional Anchor, ...
21
votes
5answers
1k views

Balancing Spellcasters; Spontaneous Casters versus Prepared Casters

So ask any optimizer and they'll almost always tell you the same thing: in 3.5 classes that prepare spells are better than spontaneous spellcasters. It's generally not thought of as even a contest. ...
5
votes
5answers
1k views

Ways to solve balance problems with a Master Summoner

I'm currently running a pathfinder game and am running into balance problems with a Master Summoner. It's a low level game (started from level 1) and the summoner is currently level 4 but about to ...
26
votes
11answers
2k views

What to do when your character is just too good?

I'm playing in the Paizo Pathfinder Jade Regent adventure path and we're having a good time so far (campaign blog and session summaries). However, as my character has gone up in power I'm now ...
10
votes
2answers
1k views

How can I mitigate the power of Spitting Cobra Stance?

The Ranger has an encounter power called Spitting Cobra Stance that seems grossly over-powered—in one group I play in, the Ranger will enter Spitting Cobra Stance at the beginning of combat, and ...
10
votes
3answers
558 views

How should I handle nerfing a player for the purposes of game balance?

Background I run a Live Action Role-Playing game on a monthly basis (from March through November) for anywhere from 10-30 PCs (with 3 other Plot members and anywhere from 0-10 NPCs). The majority of ...
5
votes
3answers
1k views

Why do Weapon Mastery feats have the requirements they do?

I've been playing and DMing in Epic tier for some time now, and have introduced quite a few house rules already (mostly common ones - free expertise feats, free improved defences), and I'm wondering ...
10
votes
5answers
2k views

Balancing a mixed game in nWoD

Jadasc raised a great point here. There are few problems that can challenge a mage that won't completely outclass a vampire, unless the vampires are extraordinarily experienced or well connected ...
8
votes
2answers
264 views

How do I keep a horror-like feeling with supernatural powered PCs?

I'm going to use Savage Worlds to run a horror campaign in a modern day setting; think X-Files or Supernatural. My players all agree and are excited about the horror concept, but they want to be able ...
8
votes
5answers
599 views

Last-minute system-related second thoughts before starting a game

I'm looking at starting a game with a bunch of friends. Between us, we have very little RPG experience; one of the party has played a little before (Pathfinder, I think) and I played a handful of ...
11
votes
6answers
2k views

How much can/should a single owned item be worth at most?

How much can any single possession take up a character's wealth? For this question, I'd like answers that operate under the presumption that wealth-by-level isn't a minimum but instead a target. I've ...
16
votes
9answers
516 views

How can I encourage my group to become more well rounded?

My gaming group tends to each go in their own direction for character creation. Sometimes this leads to great games where folks are strongly opposed on dramatic elements and character interaction is ...
18
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5answers
458 views

Is it plausible that characters can invent devices in a medieval setting, and how should one balance it?

To illustrate what I mean, let me give a quick example: In The Dark Eye, there is a Staff Ritual named "Hammer des Magus" (no idea what the term is in English). Its effect is that everything ...
17
votes
3answers
2k views

Are Strength and Dexterity balanced in Vampire the Masquerade? If not, how can I fix it?

Since Revised edition, I have found that Dexterity is a very powerful trait and that Strength is not so important. Dexterity + Wits determine initiative, which is a big advantage in combat. ...
23
votes
7answers
1k views

How to encourage a player's creativity without breaking the game?

I've just started a new D&D 4e campaign with a new group of players. One of my players came straight from 2nd edition, and has never played 4e before. She doesn't seem to grasp the layer of ...
23
votes
4answers
2k views

Monster Manual 1 - Is it balanced? Should I balance it?

I've been DM'ing a little lately 4 edition D&D and of course I'm confused again: My first adventure was a big question mark, I didn't use the exact guidelines for creating an encounter and ...
10
votes
7answers
407 views

Differing Starting Points Levels

The GM of a GURPS game I'm playing in has set the game's point level at 150. However, he has also made the option available to take 250 or 75 points at the beginning, with the understanding that the ...
7
votes
11answers
936 views

Balancing players' rolls, not characters

I have been the worst dice-roller in my party as far as I can remember. Be it D&D 3.5, 4th Edition, or any other dice based system, the goddess of luck has always been mean to me. To give you an ...
7
votes
3answers
357 views

Is maximum PC hit points going to unbalance the game?

I don't like randomization in character creation/advancement, so my preference is to not roll for hit points, but to take a fixed value every level. PCGen gives me several options, and Pathfinder ...
4
votes
2answers
276 views

The use of an intelligent magical item. When is it appropriate and how powerful should it be?

This is my first question, so forgive me if I seem to miss some of the protocols. I'm running a D&D 3.5 custom campaign setting, I tend to be a "low magic" and very high rp kind of guy focusing ...
7
votes
2answers
1k views

Power levels of RIFTS classes

Someone posted this link to a set of "tiers" for D&D 3.5 classes, and it got me thinking. I haven't played RIFTS in forever, and one of the reasons is the wide disparity in class power and ...
7
votes
6answers
459 views

Adjusting Combat Balance

My Problem My players all seem to have +5 defenses and attacks over the monsters, in addition to the health and more deadly abilities... and they're in appropriate gear for their level (+2 gear at ...
41
votes
11answers
3k views

Is there a limit to Rule 0?

Rule Zero: All other rules can be changed by the GM. I appreciate that there is a massive amount of work that goes into be a GM and the last thing that any GM wants or deserves is to have his ...
7
votes
1answer
253 views

Will changing an artifact sword to another weapon type impact game balance much?

I have an ongoing campaign, that started with a vampire-paladin who is now a blackguard — he fallen to the dark side, thanks to Nightbringer. Then he lost the sword: he wanted to control ...
13
votes
5answers
1k views

How can you balance a system without making it bland?

In one of my long-term PvP LARP games, we've done a lot of work trying to balance the system we're using, either by banning certain "classes" or "powers" or by altering their specs slightly to make ...
11
votes
2answers
314 views

Assisted healing (and Inspiring Leadership) game balance

I renamed this question because I didn't estimate the problem correctly, which actually seems to be localized to assisted healing. The old title was "How do I restrain Inspiring Leadership". (Strands ...
6
votes
4answers
265 views

Balancing encounters for faster feat progression

I'm DMing a group right now in Eberron (so I already have to take Action Points into account for encounter design), and my players, who are fairly new, are super intrigued by all of the interesting ...
5
votes
2answers
122 views

How would I run a game of Legend without a Battlemap?

Since both battle-mats and miniatures tend to be fairly expensive (and I would personally prefer a more descriptive style of battles anyway), I was wondering how one might run a game of Legend without ...
15
votes
5answers
911 views

How can I offer players a balanced opportunity to take powerful races, without adjusting their level?

I'm planning to run a Planescape game in 3.5 and want to offer players the opportunity to play unusual characters within the system. Ideally power level wouldn't be a concern, but some players might ...
10
votes
9answers
1k views

Two players compete for same role - how do I balance this?

I have a D&D 3.5 group of four players, the classes are; Wizard, Rogue, Barbarian, and Swashbuckler, the level of the players is 4. (Having no healer is part of the game, not part of my question) ...