Cthulhu d20 has a magic system in which spells aren't tied to classes nor to levels. Anyone can learn and use a spell, if they're willing to pay the price, which usually comes in the form of a ...
Are there any official (ie. published by Chaosium or its licensees) sources on what the Deep Ones (and, secondarily, similarly "human-scoped" creatures: ghouls, Mi-Go etc) of the Cthulhu Mythos are up ...
Is there an official stance - expressed in the publications of Chaosium and/or its licensees - on how Lovecraft and his works are incorporated metafictionally into the universe of Call of Cthulhu, if ...
As the title says: Is there an (online) SRD for Cthulhu d20? If so, where can we find it? Note that a definite "no", supported by some factual resource, is an acceptable answer.
Call of Cthulhu d20 has a Sanity point loss and/or (temp.) ability drain cost for spellcasting. How would it be best to introduce this system into DnD3.x? Are there (semi-)official guidelines for ...
What RPG systems are there for a traditional Call of Cthulhu adventure (e.g. a basic premise of being investigators in 20th century/modern timeframe within the Lovecraft Mythos)? I know that there is ...
What effect would removing or partially removing the skill cap in the d20 system (with a focus on DnD3.5 and Cthulhu d20)? By partial removal I mean - for example - (handing out all the skill points ...