Writing, managing, and expanding campaigns.

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6
votes
2answers
127 views

Running a D&D game in the afterlife

No, I'm not referring to suggestions about playing D&D after I die. I'm referring to playing a D&D campaign with a plot centered on the afterlife. Particularly, the concept of a petitioner in ...
-4
votes
3answers
114 views

Dnd 3.5 Campaign | Class Examination [closed]

I am starting a new campaign and I would like to force the players to join a team where they will have to meet with each other. This prevents me worrying about if they will want to do the quest with ...
10
votes
2answers
444 views

Managing plots with multiple simultaneous GMs

I'm working with some fellow GMs to prepare a campaign in which we each host separate groups of players, but in the same shared world. This means that the actions of my players might actually ...
6
votes
2answers
228 views

What is a spell, curse, or illness that's long-lasting enough to drive a campaign?

Alright, so I want to make a villainous witch to be the villain that starts off the plot for a campaign. I want her to hex a beloved noble with either some format of permanent sleep, or impending ...
31
votes
7answers
3k views

What to do when a great idea comes too soon?

As a GM, often a fantastic ending to a campaign comes to me before I start it. In the Star Wars universe, I picture the heroes stealing a Star Destroyer from the Empire or, in D&D, I picture the ...
15
votes
15answers
2k views

What are some interesting ways to structure a random encounter table? [closed]

The standard tables I've seen have been basic 'Wandering Monster' tables where you roll some dice in order to generate a random encounter. I'm sure many have taken this concept further, but I haven't ...
34
votes
9answers
6k views

How to run a campaign for intelligent players with idiot PCs?

I've just started a pathfinder campaign, and all of the players have taken intelligence as their dump stat. This is causing problems, because usually I depend on knowledge checks to determine what ...
6
votes
2answers
574 views

How viable is a party of only arcane casters?

I had a campaign story idea where the PCs were students at a prestigious magic university undergoing training to become guild-registered adventurers, with the caveat then that players could only ...
34
votes
9answers
7k views

How do I run a successful and engaging campaign without combat?

I'm thinking of starting my own campaign with a few of my friends with me as DM, primarily because I wasn't extremely impressed with the campaign my friend was DMing. When I started thinking about the ...
6
votes
1answer
112 views

What is the general pace of advancement in Monster of the Week?

I've picked up Monster of the Week (Revised edition), an Apocalypse World spin-off, and I'm excited about running it, but I'm concerned about how fast characters advance. It only takes 5 experience ...
19
votes
8answers
2k views

Overcoming setting complexity paralysis as a GM

The problem What are the best practices to overcome that certain “complexity paralysis” that may strike a GM when trying to learn and immerse himself in a setting that has a lot of intricate ...
2
votes
0answers
129 views

Games with dynamic combat system [closed]

I'm building a campaign around CAPCOM Monster Hunter videogame, I only know 3 games, D&D (3.5e, 4e,5e), Roleage ( a spanish d100 game that has a duengeon siege progresion feeling), and Anima: ...
1
vote
0answers
123 views

How can I make a Pathfinder campaign like the Monster Hunter video game series? [closed]

I was thinking about how one would go about making a Monster Hunter (the video game) style campaign for Pathfinder, but I have a small number of problems. Figuring out CR for "Monsters" to fight ...
8
votes
3answers
414 views

How to manage play in a zombie RPG pre outbreak

I am planning on starting my newest campaign about the end of the world: a Zombie Apocalypse, with the game starting before the outbreak has occurred. Every zombie RPG I have encountered so far has ...
13
votes
6answers
1k views

Are PCs supposed to start a game knowing each other, and if not, how should they meet?

I'm currently putting together a D&D game and I have most of it worked out. The only part about it that I'm still a little unclear on is whether or not the player characters should know each other ...
4
votes
3answers
319 views

Is there a “campaign background” story system or method?

microscope is a historical fractal story system that I've used successfully to generate background worlds for several campaigns, what it does it does very well. What I'm looking for is something ...
9
votes
2answers
320 views

Ideal small town adventuring hub in Forgotten Realms

I will soon be starting a new 5e campaign. I am in need of a small to mid-size town to use as the hub for the entire campaign. My current plans are to use the Forgotten Realms setting. I would love ...
5
votes
2answers
172 views

How can I keep the Cthulhu mythos new and mysterious to experienced players?

I am currently preparing a Call of Cthulhu adventure, and am hoping to be able to play the game on a regular basis in the future. But I am having concerns about keeping the mystery in the game from ...
4
votes
2answers
182 views

Cthulhu Campaign - How to create a more satisfying climax?

I'm in the midst of creating a campaign for my CoC group. By now, most of the material we played basically came down to these endings: a) Run away and hope whatever it was doesn't follow you ...
9
votes
1answer
262 views

How to build a flexible and scalable system for PCs' NPC organizations? [closed]

Background: I am preparing to run a campaign using Dark Heresy Second Edition. Although this is nominally an investigative game, several key non-combat mechanical systems are either anemic or missing ...
16
votes
5answers
2k views

Middle age transportation by river questions [closed]

I am playing in a medieval fantasy type setting and am trying to determine travel speeds when people are traveling on rivers. This is similar to this previous question, but that question really only ...
9
votes
0answers
94 views

How to effectively combine Ars Magica's Agent rules with Reign's Company rules?

This question was originally posed hypothetically in this Answer and ensuing comments. I am attempting to do something very similar to this as seen in this Question. In that question I am looking ...
4
votes
3answers
541 views

How do I determine an NPC's skill levels?

When developing a new NPC, how do I ensure that they have close to the skill rankings that I would expect them to have, yet not make them more powerful than the PCs? As an example, I want a noble ...
5
votes
3answers
234 views

What kind of people would I need to crew a trade caravan?

I need to know what kind of crew members I would need to crew a trade caravan. Like, how many gaurds would make sense, or would I need any important crew members? How many people do I need? I am a GM ...
16
votes
7answers
2k views

Is there an effect on player's reaction to treasure when raising the value of gold relative to other coins?

In fantasy games related to D&D the currency usually follows the 10 cp = 1sp, 10sp = 1gp pattern. This is convenient and fairly logical, but in my play throughs gold just didn't have much weight ...
10
votes
2answers
939 views

How to effectively run a sandbox campaign in a weekly 2hrs timeframe

Premise I'm a relative new GM who only run a 2 years long heavily railroaded fantasy campaign that went south for various problems and that I decided to drop. Now I started to run a sci-fi sandbox ...
0
votes
1answer
85 views

What can happen in a month? [closed]

So at some point, my players decided that what was supposed to be a mostly nameless starting city for them to use a base of operations until they ventured out had to become their own personal ...
10
votes
3answers
2k views

How to create and run a realistic cult?

I am starting a new campaign in D&D 3.5 using Forgotten Realms, and the main antagonist of the campaign will be the Cult of the Dragon. I have been reading the "Daily D&D" by Ed Greenwood ...
10
votes
7answers
245 views

How can I revitalize an open sand box campaign?

Our group has an open sand box campaign going on for more than 2 or 3 years now. It's something we all love, have grown quite fond of and we all got attached to our characters. The setting is set in ...
7
votes
3answers
331 views

Can I hide easter eggs in my spells?

I've a plan for an adventure that I think would be interesting, but the idea depends on it being possible for certain spells to be learned and memorised without the mage in question gaining insight ...
26
votes
5answers
4k views

How to build an evil campaign

I'm going to start DM'ing for the first time next week. When I got together with my group to figure out what type of game to play, when we got to alignment, I told them they either all needed to be ...
2
votes
1answer
292 views

Adding Magi-Tech to 5E

I am going to be running a 5th Edition campaign set in a future of a previous campaign. I want to add "magi-tech", but very sparingly. My question is: Are there any official sources for this type of ...
11
votes
2answers
263 views

What are the pitfalls of a world- and genre-hopping Savage Worlds campaign?

I’m a new GM and this will be the first campaign I’ve run. I’ve had a world in my mind for a while now and have spent the last year or so off-and-on fleshing it out. Long-story-short it is a ...
0
votes
1answer
140 views

What are some 'Realistic' ideas for side-quests? [closed]

Okay, to start off by "Realistic", I don't mean stern, and lifeless. I mean within realms of reason, and not high-fantasy stuff. So, our group is playing a campaign, and there's no over-arching ...
7
votes
3answers
261 views

Limiting player freedom in introductory scenarios

As discussed in Would GURPS be a good choice for a non-magic, 19th century tech level, roleplay focused campaign?, I am planning to introduce a couple of friends to pen & paper tabletop RPGs. I am ...
5
votes
3answers
220 views

Would GURPS be a good choice for a non-magic, 19th century tech level, roleplay focused campaign?

As the title says, would the GURPS system be a good choice for a non-magic campaign that has a tech level roughly equivalent to earth Europe's 19th century and a focus on roleplaying rather than ...
15
votes
3answers
2k views

How do I make a good narrative campaign in Dungeon World?

In my old group we played Pathfinder and I always created "hack 'n' slash" adventures: enter the dungeon, loot, kill, go home. We loved that. But with my new group we're gonna play Dungeon World and ...
12
votes
8answers
16k views

What could you call medical doctors in a medieval/fantasy setting?

This is a follow up to Medieval Medicine in a Fantasy Setting?. What could you call a medical doctor in a medieval/fantasy setting? I'm thinking along the lines of how an "alchemist" is more ...
11
votes
4answers
947 views

Good Lich Resources

I'm trying to develop a plot were a cult leader is trying to become a lich. Do any of the currently published D&D 4e books provide any canon for this?
33
votes
2answers
682 views

How can I manage my campaign digitally, without using a screen at the table?

For big campaigns I keep my campaign information — maps, keys, session notes, reference tables, etc. — in binders and duotangs which I can reference and annotate at the table. Their content only ...
26
votes
4answers
1k views

How much to bend “the rules” about populating a world?

All right, I have a question about creating a world and populating it with appropriate monsters, etc. I created a world a little while back, loosely based off of the world found in Michael ...
30
votes
11answers
8k views

With the lifespan of elves, would you ever encounter a low-level elf?

Elves and other races have hundreds of years to get good at what they do — is the expectation that NPCs of these races would mostly be of high level? How do I build a campaign setting that makes ...
25
votes
9answers
628 views

How do I help create story around the table without writing it?

I love RPGs. I think they can create some of the most fun and enjoyable stories, both from an out-of-game and in-game standpoint. I also realize that "story" is the result of the game played by the ...
7
votes
2answers
529 views

How to play a Templar Knight [closed]

I am looking to create a character that is a member of a monastic order of Templar Knights. The game setting is a historical one set around the 1200s. Thus, I am looking at source material for ...
11
votes
3answers
752 views

Adapting literary works into RPG adventures

Beowulf is a classic tale which has been translated many times and has had many film adaptations. Seamus Heaney's new translation and Frederick Rebsame's translation are good starts if you have not ...
10
votes
3answers
733 views

What other undead paths are there for immortality?

I am developing a campaign were the party is tracking down a group of ancient powerful mages. These mages would have undoubtedly sought undeath to extend their existence and I didn't just want them to ...
10
votes
7answers
2k views

Turning a Campaign Evil Leads To “Problems”

Prologue : So, the campaign I'm running right now has a noble-kinda purpose. To kill the Evil Witch and save the world etc, you get the point. As a plot twist I am thinking to turn the campaign to ...
37
votes
8answers
10k views

What are the essential features of a successful evil campaign?

Until this point, I have demanded that my players not build characters with evil alignments, as I am familiar with how to design campaigns and adventures around "good" or "redemption" themes. ...
1
vote
0answers
186 views

How can I set up a villain with a really, really, long scope to his plans? [closed]

In the near future I will be running a campaign where the plot, very roughly goes as follows: It's the year X. The world has been destroyed in a process that has taken a long time. Most people ...
16
votes
8answers
607 views

What would clever creatures do to protect their lair?

(This question is for fantasy worlds like in D&D and other such games.) Usually, as the adventuring party goes up in ability, they end up facing stronger and more powerful characters. Let's say ...