Writing, managing, and expanding campaigns.

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17
votes
9answers
649 views

What ways are there to convey loneliness and betrayal in an encounter?

A little background: I am designing a campaign that largely takes place in the mind of a twisted wizard. The wizard was shunned and exiled from his home due to a physical disfigurement, and after a ...
11
votes
7answers
2k views

Turning a Campaign Evil Leads To “Problems”

Prologue : So, the campaign I'm running right now has a noble-kinda purpose. To kill the Evil Witch and save the world etc, you get the point. As a plot twist I am thinking to turn the campaign to ...
11
votes
2answers
253 views

Playing a pregame, how to keep sense of continuity in campaign

My players and I are currently playing a "pre-game" for a whole campaign I have written. I want the players to be aware of the "how did it get to be this way", so I make them play two games 4000 and ...
9
votes
10answers
947 views

What RPG worlds/systems work best together in crossover combinations? [closed]

I'm curious: What RPG worlds have you combined most successfully in a crossover setting as a GM? (Or what was the best crossover that you played as a player?) My best experiences almost always ...
7
votes
4answers
258 views

Would GURPS be a good choice for a non-magic, 19th century tech level, roleplay focused campaign?

As the title says, would the GURPS system be a good choice for a non-magic campaign that has a tech level roughly equivalent to earth Europe's 19th century and a focus on roleplaying rather than ...
6
votes
2answers
240 views

What is a spell, curse, or illness that's long-lasting enough to drive a campaign?

Alright, so I want to make a villainous witch to be the villain that starts off the plot for a campaign. I want her to hex a beloved noble with either some format of permanent sleep, or impending ...
6
votes
3answers
5k views

Custom Race Creation for D&D 4e

The Monster Manual and Dungeon Master's Guide provides a few examples of how to adapt monsters into full-fledged PC races, but they're limited to only a few options. Are there any resources or other ...
5
votes
2answers
366 views

Point buy/structured system for cooperative 4e campaign building?

Our group is currently building a campaign world (one nation per player) for the Pillars of the State campaign (as suggested in the DMG2 somewhere around page 170). Today we encountered the "problem" ...
4
votes
1answer
198 views

How to adapt a 3e community-building system for a larger-scale use in a 4e game?

This question is a follow up to Point buy/structured system for cooperative 4e campaign building?. I've found a system that is quite close to what we want/need, but there's a catch: it's for 3e and ...