Giving good clues that offer just enough information can be difficult. I think I tend to not give the players enough information and then to overcompensate with a reveal that comes too easily. ...
The standard tables I've seen have been basic 'Wandering Monster' tables where you roll some dice in order to generate a random encounter. I'm sure many have taken this concept further, but I haven't ...
We are working on a setting with low magic for Pathfinder, and we initially started out on creating lots of custom rules to go with that. However we found that the more rules we created, the more we ...
Are there any good websites which have story hooks and plots points for campaigns?