My kids have complained that they want more back-story on my campaign world and they want handouts (must be genetic or something). So I'm writing a campaign synopsis. I'll be honest I'm very, very ...
As an example, in the Earthdawn setting, civilization was segregated because of demonic creatures known as the horrors that scourged and ruled over the surface world. The tides of magic that enabled ...
Back when White Wolf ruled the land of RPGs, they released a really bizarre game called HōL on their Black Dog label. A lot of the game was obviously written as a joke, but I've felt myself drawn ...
Community wiki post. Everyone can add an answer containing a short idea for a campaign, be it an event, a characteristic of the world, an artifact or object, or an NPC character. Fellow masters can ...
Giving good clues that offer just enough information can be difficult. I think I tend to not give the players enough information and then to overcompensate with a reveal that comes too easily. ...
The standard tables I've seen have been basic 'Wandering Monster' tables where you roll some dice in order to generate a random encounter. I'm sure many have taken this concept further, but I haven't ...
We are working on a setting with low magic for Pathfinder, and we initially started out on creating lots of custom rules to go with that. However we found that the more rules we created, the more we ...
Are there any good websites which have story hooks and plots points for campaigns?