The newly started scenario places my players on their own spaceship, but they are lacking a competent mechanic among them since they are only two; a pilot and a computer operator. I am considering ...
I usually GM point-based games without classes (like Star Wars D6, WoD -- Mage the Awakening or Wraith -- etc.) When I prepare an adventure for 5 players, I usually make more than 5 PCs to have some ...
I've often attempted to run Hunter: the Vigil (part of the New World of Darkness gameline) for my players. Unfortunately I frequently run into the same problem; namely, when I set up villains with the ...
I have a plot hook that I want to use where the entire player character team gets gassed and wake up feeling "different". I want to simulate that by swapping characters between the players for one ...
My players have trouble creating deep backstories for the characters. I have decided to go with that, but provide opportunities in-game for filling out the gaps. I'm considering leading some ...