The process by which a character gains competence upward or laterally.

learn more… | top users | synonyms

10
votes
2answers
219 views

Neverwhere game with Dresden rules

I want to run a Neverwhere style game (kind of an underworld fantasy) where players start as regular humans trapped in the Neverwhere where their refresh is their connection to the mundane world but ...
4
votes
1answer
4k views

Is master of the nine a solid prestige class for a swordsage?

As the title suggests, i am going to play a swordsage, and while i am not a big fan of multiclassing (many of the character optimisation builds i saw had from three to 5 classes, prestige or not), i ...
14
votes
3answers
702 views

How necessary is mechanical character advancement?

I've been fiddling around with a game system for some time (ever since the 2010 Game Chef competition) that's based around characters that are shape-shifters. Because of this, characters have a fluid ...
11
votes
1answer
267 views

How often should players be advancing?

My players are advancing at a rate of about once every one to two sessions. Is this normal, or am I being too nice with more often than not highlighting their major stat?
13
votes
2answers
1k views

What is the upgrade path for characters generated with the Red Box Starter kit?

After creating a character using the Red Box and convincing my gaming group, all newbies to RPG's, to roll characters using the Red Box, I discovered that the Red Box doesn't seem to have an upgrade ...
6
votes
2answers
2k views

Can a Warlock take Hexblade powers/feats/etc? [duplicate]

Possible Duplicate: Can a Dungeons and Dragons 4e character take D&D Essentials class powers? When a Warlock levels up, can they diversify into Hexblade Powers (etc) or does this ...
6
votes
6answers
940 views

Differences between point-based character advancements and class/level-based character advancement?

What are some of the differences between using point-based character advancement systems (like Mutants and Masterminds, or Hero System) and class/level-based advancement systems (like in DnD or ...