Tagged Questions

Issues related to the in-game death, or threat/fear of death, of a player's character in an RPG.

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3
votes
1answer
516 views

Does an unconscious character accumulate damage?

Regarding damage to an unconscious character the PHB says: Damage at 0 Hit Points. If you take any damage while you have 0 hit points, you suffer a death saving throw failure. If the damage is ...
-1
votes
1answer
266 views

How would you handle a D&D 4e Total Party Kill without killing them? [duplicate]

I have a lot of story planned and it's just as lame for me as it is for them. I accidently threw a couple Mud Lashers that were too difficult after they had defeated the huge Mudbeast. This was ...
6
votes
1answer
182 views

Can Edge Be Reduced to 0?

I am about to start a campaign using SR5 rules. One of the things that I love about Shadowrun is that the threat of PC death is very real. Combat is often quite deadly. As a GM who likes to constantly ...
20
votes
4answers
3k views

What happens if I concede a fight to someone who only wants me dead?

I'm in a game where my non-combat character ended up in a physical fight with two bobcat-like creatures who have been ordered to kill me. The entity ordering my death is powerful enough (and so are ...
5
votes
2answers
267 views

Does a hit to a stabilized character count as a death saving failure?

The 0.1 basic rules (p76) say: A stable creature doesn't make death saving throws [...]. The creature stops being stable, and must start making death saving throws again, if it takes any damage. ...
6
votes
1answer
380 views

Does a GM ever want to kill the player characters? [closed]

I'm in the process of learning as much as I can about being a GM with a view to running a game at some point. One thing that has struck me is that killing the PCs probably isn't very good for the ...
6
votes
3answers
800 views

How can I plan a TPK finale that doesn't look planned?

A campaign I was GMing in the past abruptly stopped because of stuff irl, with characters trapped in a tower in the center of a city that is being destroyed by a huge demon. When the group gets back ...
34
votes
13answers
5k views

How should I handle retconning (or not) a session with a drunk player and character deaths?

What Happened Tonight, one of my players began the session pretty drunk. That's not the problem I need help with; it hasn't happened before, and if it becomes a thing then I can deal with that. But I ...
39
votes
14answers
6k views

Dealing with “fearless” players

I have some "badass" players in my group who do not fear death, 4 out of 6 to be precise, which causes problems for the rest players as they feel they are always getting dragged into trouble, trying ...
14
votes
4answers
2k views

How attached should players be to the characters they make?

I'm new to RPGs and I'm not sure how attached I should be to any characters I make. On one hand I don't think it would be pleasant to spend hours making an in depth character only to have them die ...
7
votes
6answers
1k views

How to reintegrate players who had their characters die in AD&D 1e?

Just wondering how it would be possible. Say for example, the party is level 5 and one player is killed in battle. What is to be done? Does he roll a character at level 5, or level 1? What are your ...
0
votes
3answers
381 views

Is rolled death during character creation ever OK? [closed]

Is it ever Ok to have a Diceroll made during character gen kill or cripple a character before they are played? I know in certain Systems, this is almost true if you are really unlucky at rolling. (Eg ...
12
votes
6answers
1k views

Alternatives to death in a character and narrative-driven campaign?

I'm currently running a Pathfinder game where the characters make the decisions and shape the plot. However, I'm worried about what will happen if one of the characters dies, simply because the ...
2
votes
1answer
56 views

Spells similar to Unconcious Agenda for 3.5 without certain restrictions

I'm after a spell i can have cast on my character where on a certain condition (in my case, character is bitten by a vampire) he will conscious or not, be made to perform an action (in my case, slug a ...
20
votes
5answers
1k views

Sometimes, losing a big conflict is the better plotline. For D&D, how do you encourage this result?

It is practically an old adage that D&D parties will never let a fight end in a loss (short of a TPK.) And that the game mechanics (especially later editions) encourage this thinking. But ...
17
votes
8answers
1k views

How to get players to care about their and each others characters and play them like they are actual people

This question made me think about a problem I have been having that was brought up last night during a session. This session was the first of a new campaign I was running, with the party meeting ...
6
votes
1answer
331 views

Is Iron Kingdoms too non-lethal?

I've been playing Iron Kingdoms as a player for a few months now and one thing I have found is that it is incredibly difficult to finish off a player (or a NPC who the GM has decided to make use the ...
14
votes
3answers
647 views

What HP does Finger of Death leave you at when it kills you?

Let's say you're at 23 HP and your CON score is 15. You're hit by Finger of Death cast by a 13th level Wizard, and as a result suffer 130 damage. Are you left at -107 HP, or does it simply drop you to ...
20
votes
8answers
1k views

“Retiring” a maxed-out party

This question has a specific and a general sense. Eventually, if your game runs long enough, a party will be pretty much maxed out - reaching level caps, wielding top-level powers and abilities, ...
13
votes
2answers
1k views

My players almost die in my encounters every time. Does this mean my encounters are too hard?

I'm running my first campaign with three friends. This is the first time any of us have done any table-top role-playing. I'm working the party through the H1: Keep on the Shadowfell campaign using ...
25
votes
9answers
2k views

Tried all the existing advice, but players still never roleplay fear

I've read some other posts on here about how to telegraph danger to my PCs and how to make them flee. The problem is, I believe I am actively using all the strategies in both of the posts and my PCs ...
21
votes
2answers
1k views

Is it acceptable for the GM to attack a recently-stabilized character?

I was playing the Scales of War campaign with a group of friends, and my character was getting absolutely destroyed in an encounter. I had failed two death saves, but fortunately for me, the fight ...
7
votes
1answer
317 views

Counting milestones for the death penalty

When a character is resurrected using the Raise Dead ritual, she gets a death penalty: The subject returns with a death penalty: –1 to all attack rolls, skill checks, saving throws, and ability ...
16
votes
5answers
745 views

Memory After Death

A recent campaign started with the death of the party and reincarnation of the party with the premise of "we brought you back to find those who killed you". One player was concerned that these people ...
70
votes
18answers
4k views

How do I not cheapen death, while also respecting my players' time?

I DM for a group of very busy people, for whom the commitment of several hours a week is a real sacrifice: that’s a sizeable chunk of their free time for the week that I’m asking for. ...
9
votes
1answer
327 views

Can you start your turn when you're dead?

In my epic game, I am playing a level 30 Keeper of the everflow. Keepers have a level 24 feature: Life Overflow (24th level): Once per day when you start your turn at 0 hit points or fewer, you ...
7
votes
1answer
666 views

Death odds in Deathwatch

We have played 3 games of Deathwatch now and are getting the hang of it. But my players seem to get hurt a lot. An example of this is a PC that has 21 wounds received 18 wounds from one enemy ...
45
votes
15answers
3k views

How can I make my PCs flee?

My players never run away or avoid conflict. Ever. I throw them ridiculous encounters, they will stay and fight. If I tell them, "You know you're not gonna make it, just run," they stay and fight and ...
12
votes
9answers
1k views

How do I help my players figure out how to stay alive in a realistically-deadly sandbox campaign?

Related: What to do when a player character goes suicide and How can DMs effectively telegraph specific dangers in D&D? I like playing sandbox-style RPGs (whether pen and paper or ...
32
votes
7answers
2k views

What to do when a player character does something suicidal?

Every now and then a player character does something extremely risky because "it would be fun." What are some good ways to handle this as a GM, for the different styles of play? I like playing ...
39
votes
7answers
1k views

How can I quickly get a player back into a session after their character dies?

As a GM, what kind of techniques could I use to help a player re-join the gaming session after their character dies? I want to avoid any major interruptions to the flow of the adventure. I would also ...
16
votes
4answers
4k views

What happens to you after you die in D&D 3.5?

I'm playing an assassin-ish rogue in a 3.5 with Nerull (the god of death) as his deity and decided to build his essential character around the internal struggle of justifying his chosen profession to ...
10
votes
3answers
371 views

How do you handle an early death in Dread?

Starting prep for a game of Dread. I am wondering what is the best way to handle an early exit for a character in the game? I understand the ghost or doomed method of allowing the player to continue ...
20
votes
5answers
5k views

A PC dies every session - bad tactics or the normal outcome of adventuring?

In the campaign I'm currently playing in we have had a lot of character deaths occurring recently, almost (if not every) session. The party are 13th–14th level and are taking on significant ...
38
votes
10answers
3k views

Techniques for allowing character defeat without character death

Character death can be extremely disruptive to an ongoing RPG, particularly in a game where character agendas are the driving force behind the plot. However, for a good story with a sense of conflict ...
4
votes
3answers
710 views

How should treasure parcels be adjusted to account for permanent character death in Dungeons and Dragons 4e?

In a D&D game I play, the party has had a 200% character turnover rate due to character death at low levels. Spawning at higher levels provides the incoming players with gear appropriate to their ...
21
votes
4answers
2k views

What about character death should be included in a social contract?

For a D&D (4e, primarily) game what about player-character death should be included in a group's social contract? What are some options for best reaching consensus about the possibility of death ...
52
votes
9answers
2k views

How can DMs effectively telegraph specific dangers in D&D?

There are some play-styles of D&D in which the spectre of player-character death is considered a feature of the game rather than a bug. For my own reasons (which aren't the point of the question), ...