How to get players to care about their and each others characters and play them like they are actual people
This question made me think about a problem I have been having that was brought up last night during a session. This session was the first of a new campaign I was running, with the party meeting ...
I've read some other posts on here about how to telegraph danger to my PCs and how to make them flee. The problem is, I believe I am actively using all the strategies in both of the posts and my PCs ...