Issues related to the in-game death, or threat/fear of death, of a player's character in an RPG.

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10
votes
1answer
394 views

Can you start your turn when you're dead?

In my epic game, I am playing a level 30 Keeper of the everflow. Keepers have a level 24 feature: Life Overflow (24th level): Once per day when you start your turn at 0 hit points or fewer, you ...
7
votes
1answer
886 views

Death odds in Deathwatch

We have played 3 games of Deathwatch now and are getting the hang of it. But my players seem to get hurt a lot. An example of this is a PC that has 21 wounds received 18 wounds from one enemy ...
67
votes
16answers
5k views

How can I make my PCs flee?

My players never run away or avoid conflict. Ever. I throw them ridiculous encounters, they will stay and fight. If I tell them, "You know you're not gonna make it, just run," they stay and fight and ...
13
votes
9answers
2k views

How do I help my players figure out how to stay alive in a realistically-deadly sandbox campaign?

Related: What to do when a player character goes suicide and How can DMs effectively telegraph specific dangers in D&D? I like playing sandbox-style RPGs (whether pen and paper or ...
42
votes
9answers
4k views

What to do when a player character does something that seems suicidal?

Every now and then a player character does something extremely risky because "it would be fun." What are some good ways to handle this as a GM, for the different styles of play? I like playing ...
39
votes
7answers
2k views

How can I quickly get a player back into a session after their character dies?

As a GM, what kind of techniques could I use to help a player re-join the gaming session after their character dies? I want to avoid any major interruptions to the flow of the adventure. I would also ...
18
votes
4answers
6k views

What happens to you after you die in D&D 3.5?

I'm playing an assassin-ish rogue in a 3.5 with Nerull (the god of death) as his deity and decided to build his essential character around the internal struggle of justifying his chosen profession to ...
11
votes
4answers
791 views

How do you handle an early death in Dread?

Starting prep for a game of Dread. I am wondering what is the best way to handle an early exit for a character in the game? I understand the ghost or doomed method of allowing the player to continue ...
23
votes
5answers
7k views

A PC dies every session - bad tactics or the normal outcome of adventuring?

In the campaign I'm currently playing in we have had a lot of character deaths occurring recently, almost (if not every) session. The party are 13th–14th level and are taking on significant ...
40
votes
10answers
3k views

Techniques for allowing character defeat without character death

Character death can be extremely disruptive to an ongoing RPG, particularly in a game where character agendas are the driving force behind the plot. However, for a good story with a sense of conflict ...
4
votes
3answers
767 views

How should treasure parcels be adjusted to account for permanent character death in Dungeons and Dragons 4e?

In a D&D game I play, the party has had a 200% character turnover rate due to character death at low levels. Spawning at higher levels provides the incoming players with gear appropriate to their ...
23
votes
4answers
2k views

What about character death should be included in a social contract?

For a D&D (4e, primarily) game what about player-character death should be included in a group's social contract? What are some options for best reaching consensus about the possibility of death ...
77
votes
9answers
6k views

How can DMs effectively telegraph specific dangers in D&D?

There are some play-styles of D&D in which the spectre of player-character death is considered a feature of the game rather than a bug. For my own reasons (which aren't the point of the question), ...