I'm playing an assassin-ish rogue in a 3.5 with Nerull (the god of death) as his deity and decided to build his essential character around the internal struggle of justifying his chosen profession to ...
Starting prep for a game of Dread. I am wondering what is the best way to handle an early exit for a character in the game? I understand the ghost or doomed method of allowing the player to continue ...
In the campaign I'm currently playing in we have had a lot of character deaths occurring recently, almost (if not every) session. The party are 13th–14th level and are taking on significant ...
Character death can be extremely disruptive to an ongoing RPG, particularly in a game where character agendas are the driving force behind the plot. However, for a good story with a sense of conflict ...
How should treasure parcels be adjusted to account for permanent character death in Dungeons and Dragons 4e?
In a D&D game I play, the party has had a 200% character turnover rate due to character death at low levels. Spawning at higher levels provides the incoming players with gear appropriate to their ...
For a D&D (4e, primarily) game what about player-character death should be included in a group's social contract? What are some options for best reaching consensus about the possibility of death ...
There are some play-styles of D&D in which the spectre of player-character death is considered a feature of the game rather than a bug. For my own reasons (which aren't the point of the question), ...