Issues related to the in-game death, or threat/fear of death, of a player's character in an RPG.

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11
votes
4answers
670 views

How do you handle an early death in Dread?

Starting prep for a game of Dread. I am wondering what is the best way to handle an early exit for a character in the game? I understand the ghost or doomed method of allowing the player to continue ...
22
votes
5answers
6k views

A PC dies every session - bad tactics or the normal outcome of adventuring?

In the campaign I'm currently playing in we have had a lot of character deaths occurring recently, almost (if not every) session. The party are 13th–14th level and are taking on significant ...
39
votes
10answers
3k views

Techniques for allowing character defeat without character death

Character death can be extremely disruptive to an ongoing RPG, particularly in a game where character agendas are the driving force behind the plot. However, for a good story with a sense of conflict ...
4
votes
3answers
753 views

How should treasure parcels be adjusted to account for permanent character death in Dungeons and Dragons 4e?

In a D&D game I play, the party has had a 200% character turnover rate due to character death at low levels. Spawning at higher levels provides the incoming players with gear appropriate to their ...
23
votes
4answers
2k views

What about character death should be included in a social contract?

For a D&D (4e, primarily) game what about player-character death should be included in a group's social contract? What are some options for best reaching consensus about the possibility of death ...
67
votes
9answers
4k views

How can DMs effectively telegraph specific dangers in D&D?

There are some play-styles of D&D in which the spectre of player-character death is considered a feature of the game rather than a bug. For my own reasons (which aren't the point of the question), ...