How does a DM deal with characters leveling up too quickly for the module, due to side-quests/ random encounters?
My group and I are playing the Thunderspire Labryinth adventure for 4th edition, levels 4-6, and our DM added in a lot cool side-quests and random encounters. The only problem is that now we are ...
In the D&D group I play with one of the players insists that when you reach a new level you have to zero your experience. However when I checked the PHB1 there is no reference to this. PHB1 uses ...
This question has a specific and a general sense. Eventually, if your game runs long enough, a party will be pretty much maxed out - reaching level caps, wielding top-level powers and abilities, ...
I'm working on an alternate ruleset for a tabletop pen-and-paper RPG (like D&D). Recently I've been toying the idea of abolishing a level system. However, I don't want to remove the ability for a ...
I've been running some published adventures in D&D 3.5 and two of the PCs in the party have contracted lycanthropy (they're now were-rats). They've had their first night of the full-moon. While ...
Forgive me for not being good at game terminology, but there is one concept that I simply have been unable to fully grasp. I have read the core rulebook, but I am not strong with books in general. (I ...
If I'm a 5th-level monk who gains the werewolf template, what exactly happens to my character? I know I gain 2 d8-sized hit dice, but do I become a 7th-level monk? Or do the hit dice and level ...