There are a lot of systems around nowadays that don't focus on combat, and that's great. But I was struck recently by the fact that D&D has always been, and remains, heavily oriented toward ...
I have been working on a diceless combat mechanic for Pathfinder (it could be applied to any system in which combat involves a roll to hit and a roll for damage, but Pathfinder will be used for ...
If my gnome rider has the dodge and mobility feats does my riding dog mount gain the benifits of the feats in battle movement?
In systems with a square grid, it seems that melee/close combat characters are limited by their numbers. In one of my games we currently have more than five melee characters, and are now being ...
When you play D&D, you are not supposed to chat with the enemy during encounters. The system is made for fighting. However, in some circumstances, it would be nice to make the players conscious ...
Is there a good tool to get plays to remember their immediate interrupts? (please remember I play D&D4e with kids, so kid specific answers are always appreciated)
I'm a GM currently running D&D 3.5. I try to think of situations that present the players with a number of possible solutions. The players, however, always resort to the same pattern of killing ...
Chess players use a special clock to keep timings of each move within a reasonable amount, or they lose. During fighting session, I'd like to introduce a similar technique to prevent excessive ...
When I first started playing D&D, my DM did not use battlemaps or miniatures to describe combat. Everything was described to us, and questions to the DM were part and parcel of the experience, ...
I understand that there are differences between the way Armor Class works in AD&D (first edition) and Basic D&D (the boxed sets, Rules Cyclopedia, etc.), but I don't have the books to check it ...