I'm trying to run a space-opera RPG in Fate Core, and ship-to-ship combat is a central focus. I'm looking to emulate the kind of fighting we see in Star Wars, Wing Commander, FreeSpace, etc, but ...
If you insult the hitman enough, will he stop shooting at you? It doesn't seem likely, but that brings into play a question about whether some stress tracks are "more important" than others: If you ...
OK, I keep going around in circles. In Dresden Files RPG, how do you work out punching someone vs using a knife/sword/weapon vs using a gun?