I've been creating my own campaign loosely basses on the Eberron campaign setting (as in very loosely, I've only been using the names of countries & cities to create my own map). I was planning ...
We are rolling out an RPG system for the fun of it. However, recent tests have lead us to a rather unsolvable problem. In order to make single combat interesting and hopefully realistic, close-combat ...
I'm working on a unified conflict system for a lightweight setting-agnostic RPG ruleset. The beta version is available on my website, although I have changed a lot of rules since that was released. My ...
I'm designing a game system, and am working on the combat system. I have several questions, and I'm trying to create a system that is as realistic as possible. Sadly I have no experience with guns or ...
I have a pen and paper game that I'm creating, but I'm running across issues in keeping the ratios between high and low level players similar in the battle and reward equations. Obviously a higher ...