1
vote
1answer
123 views

What tools can I use to help me calculate Damage in combat?

Whenever I am in combat I find it really hard to calculate the damage my NPCs receive, because it has a lot of small steps: account the damage the PC did, subtract any Pen the PC's weapon may have to ...
3
votes
1answer
163 views

Can you use someone as a human shield?

With human shield I mean grabbing someone like this and using him as a mobile cover while you can still shoot your enemies. I thought this would be covered in the Grapple rules, but to my surprise ...
13
votes
5answers
2k views

How can I give strong weapons to enemies without the players looting them?

If I give an enemy NPC a Meltagun in combat, nothing prevents the players from taking the weapon after they kill him, which leads to the inevitable snowballing: they get stronger, I need stronger ...
5
votes
2answers
236 views

Preventing servitor spamming?

I made a similar question earlier, but I still don't quite understand how exactly do his "minions" work. Is he able to control as many servitors as his Tech-Use (intelligence bonus) allows him? How ...
2
votes
1answer
87 views

Does the psyker have to roll for psychic phenomena every time he wants to use a psychic ability while pushing?

Or he has to roll only once, when "activating" the power? If so, he maintains the bonus psy rating until he "decativates" the ability?
3
votes
1answer
87 views

Multiple attacks, parry and actions

When fighting someone with the trait like Swift Attack/Lightning Attack (as a full action, make 2/3 attacks), does the player have to roll for each attack can he roll once for all of them? Also, how ...
1
vote
1answer
136 views

Using a ranged weapon in melee

In the last Rogue Trader session I ran, one of the PC's wanted to use the butt of his pistol in an attempt to 'pistol whip'. This came about because I told him that ranged weapons cannot be used in ...
6
votes
1answer
253 views

Avoiding slow and boring combat

I ran my first 'mini' session as a GM yesterday for Rogue Trader. It was a 1 on 1 session designed to help both myself and one of my players to get familiar with the rules and the setting. After a ...