Combat refers to the systems used in roleplaying games to resolve conflict through violent means, often to the death of one or more characters. Combat often involves several subsystems that determine whether harm is inflicted (to-hit) and the extent of that harm (damage).

learn more… | top users | synonyms

9
votes
3answers
398 views

Reducing Damage as an Interrupt

A friend of mine's assassin just got Sunspray Heritage which includes an encounter power- when hit by a radiant or fire damage, the triggering damage is reduced to 0. When he's in Shade form he's ...
4
votes
4answers
1k views

Is there a way to regain the daily power on a miss?

Missing on a daily power is a big let down and happens, frankly, a lot around our gaming table. Is there a way to introduce a rule that allows regaining the daily on a miss?
4
votes
6answers
295 views

Effective use of many close combat characters?

In systems with a square grid, it seems that melee/close combat characters are limited by their numbers. In one of my games we currently have more than five melee characters, and are now being ...
5
votes
5answers
272 views

How do I get players to use their Interrupts?

Is there a good tool to get plays to remember their immediate interrupts? (please remember I play D&D4e with kids, so kid specific answers are always appreciated)
13
votes
8answers
506 views

How do I use the same type of creature as characters level up without using more of them?

Is there a good formula/strategy for making monsters harder as characters level up without just throwing more of them? My kids, for example, love Kobolds but I just don't want combats of 30 of them.