Combat refers to the systems used in roleplaying games to resolve conflict through violent means, often to the death of one or more characters. Combat often involves several subsystems that determine whether harm is inflicted (to-hit) and the extent of that harm (damage).

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Why is attacking from higher ground an advantage?

I just don't understand how attacking someone from higher ground is an advantage in melee combat. I always think of two examples where I can't see this to be an advantage. Example 1: A kung-fu fight ...
16
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4answers
2k views

How to reduce Whiff & Ping

In Savage World there is a problem of Whiff (I miss) and Ping (I hit but bounce off the armour). We have had several long combat encounters where the PC and NPC have basically done almost nothing for ...
5
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2answers
437 views

Does my secondary attack use up my standard action for my turn?

Visions of Avarice Daily - Arcane, Illusion, Implement, Zone Standard Action Area burst 5 within 10 squares Effect: The burst creates a zone in its origin square. The zone lasts ...
2
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1answer
808 views

How should a stealthy attack start combat?

Say, a PC fires a longbow at an enemy without their knowledge before combat has begun, how should combat start? Should there be a stealth/perception opposed check? Should a successful/unsuccessful ...
2
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1answer
261 views

Diceless miniatures? [closed]

I've seen diceless systems for narrative-focused role playing. But do any diceless combat tactics games exist, possibly based on miniatures? I'm thinking of personal-level combat where a single unit ...
5
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2answers
4k views

Is Improved Trip / Combat Reflexes / Elusive Target / Spiked Chain overly powerful?

I have been leading by example and using enemies and custom monsters to show off combat strategies and builds to my players. This has worked pretty well so far – my players have been much more ...
7
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1answer
2k views

Does 2 handed multiplier apply to Dex mod with Weapon Finesse?

I have a rogue with Weapon Finesse. This allows me to: When making a melee attack with a light weapon or rapier, you may use your DEX Mod instead of your strength Mod on the attack roll. Since ...
1
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1answer
446 views

Combat and exp/gold reward equations

I have a pen and paper game that I'm creating, but I'm running across issues in keeping the ratios between high and low level players similar in the battle and reward equations. Obviously a higher ...
2
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1answer
193 views

While swimming during combat, do “double moves” allow/require 2 swim checks?

A PC is in water during combat and requires a swim check to move. Say, a PC chooses to use the move action first, performs their swim check and fail, sinking 5 feet, are they then allow to use their ...
4
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1answer
2k views

Does combat while swimming affect anything other than movement?

Does combat while swimming affect anything other than movement speed? I assume that melee/ranged combat is affected if a PC is underwater after failing a swim check or choosing to dive? Do these ...
6
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1answer
149 views

Are grenade attacks made against opposed Fray tests?

Do Throwing Weapons (by using a grenade) attacks require opposed 1/2 Fray tests to connect and damage enemies within the explosion area, like every other ranged attack?
11
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2answers
339 views

Simulating grenade explosions in a stairwell

What would be a fair way to adjudicate the detonation of a grenade in an enclosed space, such as a stairwell? I have used the rules for blowback in games such as Shadowrun before, but recently ran a ...
13
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2answers
792 views

How can I efficiently manage Ship to Ship Tactical Combat and Boarding?

I'm planning a campaign that will involve a fair amount of ship to ship combat and boarding. My group is accustomed to using a square grid battle mat, and I'm concerned about the mechanics of the ...
35
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15answers
6k views

Narrative Combat versus Use of Miniatures

When I first started playing D&D, my DM did not use battlemaps or miniatures to describe combat. Everything was described to us, and questions to the DM were part and parcel of the experience, ...
16
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1answer
7k views

Firing into close combat in Pathfinder

If I am using a bow against an enemy who is in melee combat with an ally of mine, I get a -4 on my attack roll, unless I have the precise shot feat. (See page 184 in the Core Rules. Do I suffer the ...
12
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2answers
857 views

How do I make a physical challenge for Dawn-caste Solar Exalted?

I'm currently running an Exalted (2.5e) game (set in the West around Wavecrest, if it's relevant). The Dawn caste Solar in the party is carving through things incredibly fast - using Iron Whirlwind (6 ...
4
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2answers
2k views

Who gets the “grappled” condition when multiple grapplers participate?

In our group, we are having problems with D&D 3.5's grappling rules (no wonder), so I tried to find out how Pathfinder handles that situation. The rules are much better and more clear, yet I still ...
13
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2answers
514 views

What counts as a critical on defense?

In GURPS Campaigns p381, it states that a critical success on defense causes the attacker to suffer a "critical miss." Does a critical hit on defense count as a roll of 3 or 4? If my parry is 15, ...
7
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6answers
364 views

How do you come up with attribute values and skills for your NPCs [closed]

I have been playing PnP for some years now and also had one session GMing (my first) and I discovered that my biggest problem wasn't creating a world, inventing scenes or reacting fast if my players ...
9
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4answers
15k views

What different styles of LARP combat exist?

I've been seeing a lot of variety in the answer to my questions about LARP, some mentioning NERO and Amtgard. Others saying things about Light-touch and lightest touch. Some conflicted ideas about ...
5
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2answers
120 views

How do Called/Aimed Shots interact with the optional Hit Locations rules in A Time of War?

Hit Locations (p. 190 AToW) are an optional rule in A Time of War [Mechwarrior 4th Ed RPG] which alter some of the normal combat rules when in place, such as the effects of injury. When a players ...
21
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10answers
2k views

Without a map or miniatures, how to best determine line-of-sight, etc?

I think the title says it all. Let's say you're mastering a game without the benefit of miniatures, maps, or any kind of physical representation of the environment. How would you keep track of details ...
18
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4answers
3k views

How do you plan Savage Worlds combats based on PC ability?

Last night I ran my first Savage Worlds combat, to try to get a feel for the system. The combatants were two sword-wielding fighting men against three orcs (extras) and their chieftain (a wild card). ...
7
votes
1answer
375 views

Order of actions in combat

Is there a specific order in which move / move-equivalent actions and standard actions should occur during a combat round? I know you can take the 5-foot step at the beginning or the end of the turn, ...
8
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2answers
873 views

Combat Challenge vs Opportunity Attack - which happens first?

If a fighter has marked an enemy, and the enemy does a ranged attack against someone other than the fighter, I believe the fighter can attack using Combat Challenge as the enemy is making an attack ...
9
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2answers
217 views

What do characters know about the battlefield?

The PCs generally know where all enemies are and vice versa (except those who are Hidden). They also know the effects of all zones and other buffs that are in effect. This is part of the "all the ...
7
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1answer
178 views

Extended conflict / bringing down the pain in hardcore dungeoncrawling

Context I am developing house rules to use Solar system for hardcore dungeoncrawling. I've thus far run one session of the game and combat represented some problems. Rules-wise The characters can ...
4
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1answer
2k views

What is the the damage die of a punch or kick?

Probably an easy question but I could not find the answer for it anywhere. Our group have the Heroes of Fallen X books, the Dungeon Master Kit and the Monster Vault and although the DMK says that you ...
4
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1answer
489 views

How is threat determined in Dark Heresy?

In Dark Heresy, you can gain a bonus to your melee attacks if you outnumber an opponent two to one or three to one. Are opponents threatened if a player is next to them or do they have to have ...
17
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3answers
2k views

How can acrobatics be used to move through an enemy occupied square?

According to the AcrobaticsDDI skill you can use an Acrobatic Stunt to "somersault over an opponent", amongst other things . It gives a base DC of 15, and "the DM sets the DC based on the complexity ...
15
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4answers
844 views

How does disarming a monster affect its statistics?

The disarm maneuver has almost totally disappeared from D&D 4th edition. However, at least one Fighter power - Exorcism of Steel - allows it. Exorcism of Steel - Fighter Attack 17 You make a ...
20
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7answers
924 views

How do I make and use tactically interesting terrain?

I'm running 4e but I think this applies everywhere. I want to use terrain more often in my fights. My best fights are the ones that revolve around interesting terrain. The problem is that I don't ...
16
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1answer
273 views

Can a creature immune to Immobilized walk away from a creature grabbing it?

Grabbed: While a creature is grabbed, it is immobilized. Maintaining this condition on the creature occupies whatever appendage, object, or effect the grabber used to initiate the grab. This ...
20
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2answers
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How do I use minions effectively?

I'm a newbie DM. It seems that minions in an encounter benefit the PCs more than they benefit me: The Barbarian can kill them for free THP and a Swift Charge (I thought they were supposed to slow ...
10
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9answers
1k views

How to make combat deadlier?

I was thinking of reducing all hit points by 1/2 (pc, npc and monster) to make combat deadlier and less Hp crunching. Is this a good approach or is there a better way to do this or would it be better ...
13
votes
1answer
857 views

Do players get full XP from encounter if enemies break and run?

First, I don't know of any specific morale rules for NPC's/monsters, but I would say based on modern army tactics, a unit has lost its effectiveness at 33% losses, and at 50% its a rout. So if the ...
13
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2answers
2k views

Is there a penalty for holding a two handed weapon in offhand while throwing a weapon?

I have a fighter (warforged weaponmaster, level 6). He wields a Mordenkrad (2-handed hammer, brutal 1). He has a "Dwarven Thrower" Throwing Hammer (1-handed throwing weapon) sheathed at his belt. ...
7
votes
1answer
281 views

Is it still valid to zig-zag an opponent through a wall for multiple hits?

An old D&D 4e trick is to use forced movement to zig-zag your opponent through a wall effect multiple times for multiple hits. As I understand it, the Wall of Fire power specifically has been ...
5
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3answers
970 views

Is there a good way of dealing with both movement and tactical combat in Shadowrun?

Many times, while I know the hard rules of Shadowrun, I fail to put together a good combat that can be clearly described to the players. When initiative is rolled, we calculate our phases and then ...
5
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1answer
4k views

Targets and multiple attacks on a full round action

In DnD 3.5, depending on your base attack bonus, you can use a full round action to perform multiple attacks. I have two questions regarding to targeting: Assuming one has two attacks: Can one ...
19
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3answers
1k views

Can a Gelatinous Cube be knocked prone?

Actually, this is a more general form of the question. Can something that cannot be tripped still be knocked prone from an effect which causes it? So, in the Gelatinous Cube Stat block, we have: ...
5
votes
1answer
737 views

What is added on to secondary attacks with implement powers?

Background: The Wild Magic Sorcerer in my group often uses his at-will power Chaos Bolt. On a hit with an even numbered roll, he gets to make a secondary attack against a creature within 5 squares of ...
4
votes
2answers
554 views

Difference between a crit and extra attacks

In DnD 3.x and related systems, you threaten a critical hit on a natural 20, but then have to confirm the crit by making another to-hit roll. If your followup roll beats the target's AC (or is another ...
15
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3answers
540 views

How do you keep players involved between their turns?

I've been running D&D Encounters for the last several seasons. One of the areas I would like to improve is keeping players involved and interacting with the scene when it's not their turn. When ...
19
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11answers
1k views

Encouraging out-of-the-box thinking in combat encounters

I'm a GM currently running D&D 3.5. I try to think of situations that present the players with a number of possible solutions. The players, however, always resort to the same pattern of killing ...
4
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2answers
530 views

Is that superior or partial cover?

Take the following diagram: . E . X X . X X . X X . X X . . A . Considering the Attacker has line of effect (like an arrow slit) to the Enemy. According to RC pg 219 on determining cover, lines ...
14
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4answers
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How can Rogues maintain combat advantage?

I get that if you are hidden from an opponent, you gain combat advantage against them. I get that if you make a point of it, and you're not getting surprised by the opposition, you should be able to ...
1
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0answers
151 views

Does a forced movement from an OA stop a movement action in progress? [duplicate]

Possible Duplicate: Does movement continue after an Opportunity Attack? I am in the process of creating a Druid, and an interesting opportunity came up. I a creature moves away from me to ...
3
votes
2answers
554 views

What's the impact of a monster being immune to Unconscious?

Some monsters have immunity to being Unconscious. Since monsters die when they hit 0 HP (barring a PC deliberately inflicting nonlethal damage), what's the impact of this? Do they fight on when ...
14
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4answers
1k views

How to kill yourself in 4e?

Warning: spoiler about P2: King of the Trollhaunt Warrens. The following explains why I want rules on killing yourself, but isn't critical to the question (with the edit), so don't read it if you will ...