The systems used in roleplaying games to resolve conflict through violent means, often to the death of one or more characters. Combat often involves several subsystems that determine whether harm is inflicted (to-hit) and the extent of that harm (damage).

learn more… | top users | synonyms

5
votes
1answer
219 views

Avoiding slow and boring combat

I ran my first 'mini' session as a GM yesterday for Rogue Trader. It was a 1 on 1 session designed to help both myself and one of my players to get familiar with the rules and the setting. After a ...
1
vote
1answer
80 views

How do I keep track of invisible/hidden targets

The upcoming fight which I am designing takes place in the sewers, with many twists and bends. 13th Age does not use a battle grid or count squares per se, but keep track of the distance combatants ...
1
vote
0answers
83 views

Managing complexity due to concrete-scale rules [closed]

We are rolling out an RPG system for the fun of it. However, recent tests have lead us to a rather unsolvable problem. In order to make single combat interesting and hopefully realistic, close-combat ...
1
vote
2answers
185 views

Can a dagger be used as a melee weapon?

In the PHB1, daggers are indicated to be light-thrown weapons. But is it possible to use them also for melee attacks against adjacent opponents? That seems to be logistically possible, but I am not ...
2
votes
2answers
207 views

Can a white-haired witch grapple multiple targets?

The white-haired witch needs to spend a standard action to maintain the grapple at the beginning of the next round, if she succeeded in hitting (and thus grappling) a target, and the target failed to ...
7
votes
6answers
372 views

Adjusting Combat Balance

My Problem My players all seem to have +5 defenses and attacks over the monsters, in addition to the health and more deadly abilities... and they're in appropriate gear for their level (+2 gear at ...
1
vote
2answers
83 views

How do light thrown ranged attacks interact with a Hidden condition?

If a character is Hidden (as it is defined in The Rules of Hidden Club), having done all the necessary skill checks, and is in a Totally Obscured area, can he perform a light thrown attack while ...
5
votes
1answer
75 views

What stats should King Wolf have?

Some PC's in my game may possibly be going to pick a Fight with King Wolf of Ussuran legend (from Nations of Theah #7: Ussura). While not expressly impossible for them to win, I have about 4 ...
2
votes
2answers
188 views

Do level bonuses in D&D 3.5 accurately simulate learning curve with combat skills? [closed]

For example, comparing an inexperienced NPC squaring off against a 1st level Fighter, we see the NPC suffers a -4 to-hit penalty in combat. Using the roll off table constructed by Ichoran in this post ...
12
votes
2answers
1k views

Flanking and swarms in 4e

Can swarms be flanked by two PCs? What if the swarm is occupying the same square as a PC? Does a PC grant combat advantage to a swarm if a regular mob is adjacent in a flank? Does it matter if the ...
15
votes
3answers
877 views

How do you administer combat without an Initiative system?

So in Dungeon World, there doesn't seem to be any stat for initiative or any structure to the sequence of moves that people can make. Is the game intended to be simply played "round robin", or do ...
9
votes
3answers
258 views

Can a monk increase his dodge bonus as a swift action out of his turn?

In Pathfinder, a monk has a power which lets him spend a point of his Ki Pool to increase his AC Dodge Bonus as a swift action. Can he do it even when it isn't his turn? a monk can spend 1 point ...
5
votes
2answers
325 views

What book has archer volley rules?

In what book (and preferably, page numbers) are the rules for archer volleys in D&D 3.5?
1
vote
0answers
113 views

Math for calculating radius attacks [closed]

I am working on implementing the SRD in Python (programming language), but unfortunately I am not great at math. I am stumped with figuring out how to calculate all of the squares that are within ...
9
votes
3answers
2k views

What action is it to switch between holding a weapon two-handed, and then wielding it one-handed

I'm planning on building a Gish for the next game I play in, and I was wondering how to best plan the build. I want power attack so I can do damage in combat, and I want to wield the weapon ...
9
votes
2answers
415 views

If I am using 2 weapons, can I trip with one and attack the tripped target in the same round?

I'm playing a dual wield fighter and I was wondering is it possible to, when using a full round action to attack and you have more then one strike, can you trip with your first hit and then proceed to ...
2
votes
2answers
391 views

A question about two-weapon attack penalties in Pathfinder

I understand that you only get your bonus offhand attack (or multiples with improved/greater feats) when using a full round attack. So my question is, if you're just making a standard action attack ...
7
votes
3answers
538 views

My starting players miss a lot against enemies

I have a fresh campaign with new characters in my campaign, but one thing that becomes increasingly clear is how poorly they do in combat, even against simple encounters. In 3.5, An attack roll is ...
15
votes
11answers
750 views

How can I speed up combat with a large number of enemies?

I'm DMing for a campaign where the player characters will sometimes face small squads of creatures, most recently six ground troops and two archers helping out. In this setting, these creatures ...
4
votes
2answers
289 views

Does Ninja's Sudden Strike apply for multiple-attack rounds?

Given the following information; I have a Ninja which has the necessary feats and levels to have four attacks in a single round. I can turn invisible for a full round. The invisibility of a ninja ...
2
votes
3answers
322 views

I'm looking for advice on Wizard status effect powers. Anyone have good advice?

After studying up on the wizards forums and reading the class 'handbooks' there (as well as getting pummeled to near death in the last few combat encounters in my group), I've begun to consider using ...
6
votes
2answers
510 views

How does BAB from prestige classes stack with normal BAB?

I am at the moment playing 3.5 and in a discussion with my dm he told me that the increase in attack bonus granted for each level in a prestige class only applies to the first attack. For example, a ...
2
votes
1answer
120 views

How to increase the hitting chances of a drone?

A drone I have not jumped in has a Pilot rating of 3 and a maximum Targeting of 6, this is a 9 Dice Pool for shooting. How can I increase it? I was not able to find anything like this in the rulebook, ...
5
votes
2answers
342 views

Shooting with drones

I have read the Riggers part of the core rulebook, but I am still confused about some aspects of using drones. Could someone help me? I am more or less sure the Device Rating of any drone is equal ...
7
votes
2answers
205 views

How to easily track combat in Feng Shui?

While incredibly fun, the Feng Shui combat system can get unwieldy when you have a large number of mooks and named characters fighting the players. Its hard to keep track of what shot each character ...
5
votes
3answers
1k views

When using a reach weapon, which squares around me can I attack?

Considering a medium creature, with 5ft of reach, wielding a reach weapon such as a longspear. By the rules: With a typical reach weapon, you can strike opponents 10 feet away, but you can't ...
4
votes
3answers
390 views

Counter-Attack Houserule

I'm thinking of making a house rule for Pathfinder which lets you counter attack when your opponent rolls a natural 1 to attack. First, is there already a counter attack system in Pathfinder? If not, ...
3
votes
1answer
151 views

Smartlink on drone mounted weapons

Can I benefit from a Smartgun system if I am jumped in a drone that has a mounted weapon with a smartgun? Does the drone benefit from it when attacking autonomously?
5
votes
3answers
502 views

Can creatures attack anything within their natural reach?

I get the sense that there is a difference between a natural reach of 10ft and a weapon reach of 10ft, namely that you should be able to attack anything within your natural reach, but I can't find ...
6
votes
1answer
203 views

Is there a penalty for “reaching into melee”?

When using ranged weapons, firing into melee incurs a -4 penalty. Reach weapons are considered melee weapons, but they use ranged attack rules when it comes to determining cover. Since the firing ...
3
votes
4answers
689 views

Can any dragon be used for half dragon?

I would like to know if the half-dragon template can use other dragons from the various monster manuals like the Ssvaklor (MM3) or Dragon Turtle(MM1) or any other nonstandard dragon (i.e. the ones ...
7
votes
3answers
2k views

Calculating attack bonuses when fighting with two rapiers

In my current campaign the rogue has decided to take Two Weapon Fighting and Improved Two Weapon Fighting. What should the attack modifiers be during a full attack? His current attack with one rapier ...
2
votes
1answer
198 views

Lighting in Combat: The Mechanics? [duplicate]

I need to know EXACTLY how lighting affects combat, and if it does at all. It's listed in the DMG as just an explanation of an environmental thing, but how does it work specifically? Does Dim Light ...
3
votes
3answers
167 views

vehicles in combat situations

The scenario in play is as such: the PC's are crashing their car into an NPC's car in an attempt to stop the NPCs from attacking another group of NPCs. the NPC car has a mounted machine gun with ...
22
votes
1answer
7k views

How does Stealth work with Sneak Attack?

So, in Pathfinder, it seems that being able to use stealth in order to gain sneak attacks only works in the surprise round, with the rules as written. So, imagine a scenario where we have a sniper ...
14
votes
8answers
2k views

Vast and expanded realistic combat system

I am searching for a combat & damage system for an ad hoc RPG system set in Victoria era, more or less (though this part is completely unimportant). Are there any system that would bring me close ...
7
votes
7answers
1k views

Combat system that is less abstract than hit points yet is not more lethal

I have a campaign based on battles with miniatures in mind, with my players controlling the standard "heroes". It should be possible for the players to keep their characters alive through the ...
6
votes
1answer
175 views

Does a Barbarian's Rage End When He Becomes Unconscious?

If a barbarian is raging and he falls unconscious, does the rage end? Is it different if the barbarian dropped to 0 hit points versus due to a spell effect? Are there other conditions that cause ...
0
votes
1answer
247 views

How can I use two ranged weapons against two different targets?

Ok, so in our DnD 3.5 campaign we're using a custom setting with reduced magic but includes early firearms e.g. flintlocks, revolvers, muskets, Dwarven Hand Cannon (prototype shotgun). My character ...
19
votes
11answers
1k views

Game with Interesting Combat that is Crunch Heavy and is built to not Require a Grid?

As an alternative to trying to play a game that normally requires a grid, I'm looking for an RPG that Has mechanically interesting combat (plenty of depth, not necessarily high complexity). Has a ...
13
votes
2answers
606 views

How do you handle Reach in Dungeon World?

How does reach actually work? If I am wielding a long spear against a goblin with a dagger ("Staying far out of its reach, I make quick thrusts at the goblin's head!"), do I roll Hack and Slash? Do ...
7
votes
1answer
249 views

Weapon/Armor Ratings vs NPCs using the Teamwork/Mobs rule

I'm using Fate Core to run a game on a Sword & Sorcery world. We want to use the Weapon and Armor Rules, but I'm not sure how they interact with the Teamwork (FC174) and Mobs(FC216) rules. One ...
6
votes
3answers
586 views

Does using Combat Expertise count as fighting defensively?

The wording of the combat expertise feat states... Normal A character without the Combat Expertise feat can fight defensively while using the attack or full attack action to take a -4 penalty ...
6
votes
4answers
406 views

Are there rules for dropping on an enemy as an attack?

In our current campaign, our ninja decided to try to drop on a monster from a ledge 25 feet up, blade first. I house ruled that it would require an extra 10 to the Tumble of falling without damage, ...
2
votes
2answers
419 views

Melee Combat in Moldvay's D&D Basic

I'm working on a CRPG, written in Python, that will hopefully re-create some of the fun from the original D&D Basic Set (Moldvay's 1981 red-box edition), and so I'm getting into some pretty ...
11
votes
2answers
801 views

Greater Feint Clarification

I don't understand the benefits of Greater Feint feat in Pathfinder. Its Benefit states: Whenever you use feint to cause an opponent to lose his Dexterity bonus, he loses that bonus until the ...
6
votes
3answers
370 views

What can we do to streamline combat in Deadlands?

I'm a player in a regular Deadlands game. Sessions usually run 4-5 hours, and it seems like at least an hour gets dedicated to a single combat encounter. We have several characters with high dice ...
7
votes
6answers
2k views

Why “roll for initiative” in Pathfinder?

Perhaps related to this other question, what is the point in rolling for initiative in Pathfinder (so far the only RPG I've played)? It would seem that certain characters would "automatically" ...
13
votes
7answers
979 views

Downtuning lethality in Savage Worlds

My groups go-to system is Savage Worlds, and it works pretty well for our needs. But the system uses exploding dice, and that means that sometimes a casual encounter that should be a cakewalk for the ...
3
votes
2answers
493 views

How does the Magic Staff (from the Handbook) work?

The Magic Staff in the Weapons and Equipment chapter of the 4e handbook sounds like something I'd want as a Lv. 6 Wizard, but I'm unclear as to how exactly it's bonuses are applied and what to. Here's ...