The systems used in roleplaying games to resolve conflict through violent means, often to the death of one or more characters. Combat often involves several subsystems that determine whether harm is inflicted (to-hit) and the extent of that harm (damage).

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How do I get players to use their Interrupts?

Is there a good tool to get plays to remember their immediate interrupts? (please remember I play D&D4e with kids, so kid specific answers are always appreciated)
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2answers
99 views

What Are the Movement Limits When Maintaining a Grapple?

Question When the grappler attempts to maintain the grapple (PH 156), how much movement can the grappler take to move into the target's space? Comments say this issue apparently goes unaddressed in ...
4
votes
1answer
266 views

How does Beast Strike interact with a monk with natural attacks?

Let's suppose we have a monk with two claw attacks. This character can make a full attack with iterative unarmed strikes using his head, knees, elbows and feet and ears and as long as he does not use ...
3
votes
2answers
494 views

How does the Magic Staff (from the Handbook) work?

The Magic Staff in the Weapons and Equipment chapter of the 4e handbook sounds like something I'd want as a Lv. 6 Wizard, but I'm unclear as to how exactly it's bonuses are applied and what to. Here's ...
3
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2answers
193 views

Is Energy Drain a full round action?

If a monster has the Energy Drain special attack, is that a full round action that allows only a single melee or ranged attack per round? Or, if a monster has multiple attacks, can an energy drain ...