The systems used in roleplaying games to resolve conflict through violent means, often to the death of one or more characters. Combat often involves several subsystems that determine whether harm is inflicted (to-hit) and the extent of that harm (damage).

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291 views

Does my secondary attack use up my standard action for my turn?

Visions of Avarice Daily - Arcane, Illusion, Implement, Zone Standard Action Area burst 5 within 10 squares Effect: The burst creates a zone in its origin square. The zone lasts ...
2
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1answer
457 views

How should a stealthy attack start combat?

Say, a PC fires a longbow at an enemy without their knowledge before combat has begun, how should combat start? Should there be a stealth/perception opposed check? Should a successful/unsuccessful ...
3
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1answer
207 views

Diceless miniatures? [closed]

I've seen diceless systems for narrative-focused role playing. But do any diceless combat tactics games exist, possibly based on miniatures? I'm thinking of personal-level combat where a single unit ...
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3answers
2k views

Calculating attack bonuses when fighting with two rapiers

In my current campaign the rogue has decided to take Two Weapon Fighting and Improved Two Weapon Fighting. What should the attack modifiers be during a full attack? His current attack with one rapier ...
7
votes
1answer
883 views

Does 2 handed multiplier apply to Dex mod with Weapon Finesse?

I have a rogue with Weapon Finesse. This allows me to: When making a melee attack with a light weapon or rapier, you may use your DEX Mod instead of your strength Mod on the attack roll. Since ...
2
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1answer
126 views

While swimming during combat, do “double moves” allow/require 2 swim checks?

A PC is in water during combat and requires a swim check to move. Say, a PC chooses to use the move action first, performs their swim check and fail, sinking 5 feet, are they then allow to use their ...
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2answers
2k views

Is Improved Trip / Combat Reflexes / Elusive Target / Spiked Chain overly powerful?

I have been leading by example and using enemies and custom monsters to show off combat strategies and builds to my players. This has worked pretty well so far – my players have been much more ...
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1answer
308 views

Combat and exp/gold reward equations

I have a pen and paper game that I'm creating, but I'm running across issues in keeping the ratios between high and low level players similar in the battle and reward equations. Obviously a higher ...
4
votes
1answer
685 views

Does combat while swimming affect anything other than movement?

Does combat while swimming affect anything other than movement speed? I assume that melee/ranged combat is affected if a PC is underwater after failing a swim check or choosing to dive? Do these ...
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3answers
298 views

Is there any good place on the internet that hosts monster playtests?

I've been a DM for a while for 3.5. I've run many NPC characters, however only a small fraction of monsters out of the books (comparatively). Also, I like to use templates liberally as well as advance ...
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7answers
1k views

Combat system that is less abstract than hit points yet is not more lethal

I have a campaign based on battles with miniatures in mind, with my players controlling the standard "heroes". It should be possible for the players to keep their characters alive through the ...
15
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3answers
877 views

How do you administer combat without an Initiative system?

So in Dungeon World, there doesn't seem to be any stat for initiative or any structure to the sequence of moves that people can make. Is the game intended to be simply played "round robin", or do ...
11
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2answers
803 views

Greater Feint Clarification

I don't understand the benefits of Greater Feint feat in Pathfinder. Its Benefit states: Whenever you use feint to cause an opponent to lose his Dexterity bonus, he loses that bonus until the ...
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1answer
123 views

Are grenade attacks made against opposed Fray tests?

Do Throwing Weapons (by using a grenade) attacks require opposed 1/2 Fray tests to connect and damage enemies within the explosion area, like every other ranged attack?
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5answers
913 views

Do weapons damage themselves?

Weapons have explicitly listed hardnesses and hit points: Damaging Objects – PFSRD Many medieval weapons were known for breaking; most notably, in jousting, breaking a lance scored points: ...
9
votes
2answers
270 views

Simulating grenade explosions in a stairwell

What would be a fair way to adjudicate the detonation of a grenade in an enclosed space, such as a stairwell? I have used the rules for blowback in games such as Shadowrun before, but recently ran a ...
7
votes
3answers
135 views

How do Berzerk and Shaken interact?

If a character with the Berzerk edge takes damage and goes berzerk, they cannot perform any actions that require concentration. Is the Spirit test to recover from being Shaken considered to be a task ...
13
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2answers
426 views

How can I efficiently manage Ship to Ship Tactical Combat and Boarding?

I'm planning a campaign that will involve a fair amount of ship to ship combat and boarding. My group is accustomed to using a square grid battle mat, and I'm concerned about the mechanics of the ...
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votes
3answers
463 views

How many spears can fit in one pincushion

In The Riddle of Steel on page 77 it notes that the maximum number of combatants that can surround a single opponent is three, except "groups of spearmen and the like, who may gather tightly together ...
6
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1answer
156 views

Does undirected damage require line of sight/effect?

Certain powers cause damage without specifying any conditions about how that damage is dealt. Consider, for example, the following Barbarian Rage Daily Powers: Earthquake Dragon's Rage Effect: ...
2
votes
1answer
218 views

What's the advantage to kicking instead of punching?

I can understand that, situationally, there are reasons one might want to punch instead of kick or vice versa. But what mechanical advantage is there to kicking instead of punching, if any? It seems ...
16
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1answer
3k views

Firing into close combat in Pathfinder

If I am using a bow against an enemy who is in melee combat with an ally of mine, I get a -4 on my attack roll, unless I have the precise shot feat. (See page 184 in the Core Rules. Do I suffer the ...
11
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2answers
408 views

How do I make a physical challenge for Dawn-caste Solar Exalted?

I'm currently running an Exalted (2.5e) game (set in the West around Wavecrest, if it's relevant). The Dawn caste Solar in the party is carving through things incredibly fast - using Iron Whirlwind (6 ...
4
votes
2answers
701 views

Who gets the “grappled” condition when multiple grapplers participate?

In our group, we are having problems with D&D 3.5's grappling rules (no wonder), so I tried to find out how Pathfinder handles that situation. The rules are much better and more clear, yet I still ...
12
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3answers
1k views

Does flanking always grant advantage, or is it up to discussion?

The rules packet does not provide any specific rules about flanking. However the rule do say that the DM has lots of leeway in deciding when to give advantage or disadvantage in combat. Should it be ...
6
votes
1answer
242 views

Order of actions in combat

Is there a specific order in which move / move-equivalent actions and standard actions should occur during a combat round? I know you can take the 5-foot step at the beginning or the end of the turn, ...
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2answers
107 views

How do Called/Aimed Shots interact with the optional Hit Locations rules in A Time of War?

Hit Locations (p. 190 AToW) are an optional rule in A Time of War [Mechwarrior 4th Ed RPG] which alter some of the normal combat rules when in place, such as the effects of injury. When a players ...
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2answers
531 views

Combat Challenge vs Opportunity Attack - which happens first?

If a fighter has marked an enemy, and the enemy does a ranged attack against someone other than the fighter, I believe the fighter can attack using Combat Challenge as the enemy is making an attack ...
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votes
2answers
421 views

What is the total net bonus when attacking an unconscious creature?

I've been thinking about unconsciousness and performing a a coup de grâce lately. It came up in our game this past week and I want to make sure I'm understanding it correctly. Unconscious reads: ...
9
votes
2answers
187 views

What do characters know about the battlefield?

The PCs generally know where all enemies are and vice versa (except those who are Hidden). They also know the effects of all zones and other buffs that are in effect. This is part of the "all the ...
7
votes
1answer
166 views

Extended conflict / bringing down the pain in hardcore dungeoncrawling

Context I am developing house rules to use Solar system for hardcore dungeoncrawling. I've thus far run one session of the game and combat represented some problems. Rules-wise The characters can ...
11
votes
2answers
811 views

How can characters with low Fighting and Shooting contribute in combat?

I've run a few rounds of Savage Worlds, and I like the quick character generation and minimal bookkeeping. I'm a little frustrated with a phenomenon which is hardly unique to the system: in combat, ...
16
votes
1answer
221 views

Can a creature immune to Immobilized walk away from a creature grabbing it?

Grabbed: While a creature is grabbed, it is immobilized. Maintaining this condition on the creature occupies whatever appendage, object, or effect the grabber used to initiate the grab. This ...
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2answers
1k views

How do I use minions effectively?

I'm a newbie DM. It seems that minions in an encounter benefit the PCs more than they benefit me: The Barbarian can kill them for free THP and a Swift Charge (I thought they were supposed to slow ...
9
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4answers
974 views

“Epic Level” Shadowrun

Recently I've run into an issue with my Shadowrun campaign for a number of reason, the most key of which is that my players have hit the 180-250 karma level where they've started to ascend to levels ...
11
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6answers
781 views

Is there one type of combat system considered to be more deadly than other alternatives?

I've frequently heard the Basic Role-play system and Dark Heresy described as deadly from a combat perspective. I think those are both percentile systems. Is that typical of percentile systems or is ...
4
votes
2answers
84 views

Need clarification on 1 on 1 combat in Sword Noir

I think I understand how combat works, but I just ran it recently and I am not sure. I need a action flow for the following 2 round situations, if the PC's beat NC combat tests be less than 5 when ...
12
votes
1answer
469 views

Do players get full XP from encounter if enemies break and run?

First, I don't know of any specific morale rules for NPC's/monsters, but I would say based on modern army tactics, a unit has lost its effectiveness at 33% losses, and at 50% its a rout. So if the ...
10
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9answers
755 views

How to make combat deadlier?

I was thinking of reducing all hit points by 1/2 (pc, npc and monster) to make combat deadlier and less Hp crunching. Is this a good approach or is there a better way to do this or would it be better ...
4
votes
3answers
524 views

Is there a good way of dealing with both movement and tactical combat in Shadowrun?

Many times, while I know the hard rules of Shadowrun, I fail to put together a good combat that can be clearly described to the players. When initiative is rolled, we calculate our phases and then ...
5
votes
1answer
3k views

Targets and multiple attacks on a full round action

In DnD 3.5, depending on your base attack bonus, you can use a full round action to perform multiple attacks. I have two questions regarding to targeting: Assuming one has two attacks: Can one ...
3
votes
3answers
324 views

How can I incorporate pressure point attacks?

I am wondering if there are any classes, alternatives, or anything else than roleplay to incorporate pressure point techniques in D&D 3.5. The monk's stunning fist (or the feat) could be ...
6
votes
4answers
5k views

What different styles of LARP combat exist?

I've been seeing a lot of variety in the answer to my questions about LARP, some mentioning NERO and Amtgard. Others saying things about Light-touch and lightest touch. Some conflicted ideas about ...
4
votes
1answer
281 views

How is threat determined in Dark Heresy?

In Dark Heresy, you can gain a bonus to your melee attacks if you outnumber an opponent two to one or three to one. Are opponents threatened if a player is next to them or do they have to have ...
4
votes
1answer
533 views

What is the the damage die of a punch or kick?

Probably an easy question but I could not find the answer for it anywhere. Our group have the Heroes of Fallen X books, the Dungeon Master Kit and the Monster Vault and although the DMK says that you ...
7
votes
6answers
285 views

How do you come up with attribute values and skills for your NPCs

I have been playing PnP for some years now and also had one session GMing (my first) and I discovered that my biggest problem wasn't creating a world, inventing scenes or reacting fast if my players ...
42
votes
10answers
2k views

Is it fair to press the players for decisions during combat?

My group tends to over-analyse during combat, which slows everything down. I press upon my players to make their decision and roll the dice quickly. My players are all experienced in the system and I ...
19
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3answers
691 views

Can a Gelatinous Cube be knocked prone?

Actually, this is a more general form of the question. Can something that cannot be tripped still be knocked prone from an effect which causes it? So, in the Gelatinous Cube Stat block, we have: ...
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2answers
262 views

Squad formations

I've just watched episode 1-2 of Terranova, and there is a scene in which a military squad goes to the rescue of some teenagers who are surrounded by dinosaurs in a jungle. When the squad arrives, ...
4
votes
2answers
379 views

Difference between a crit and extra attacks

In DnD 3.x and related systems, you threaten a critical hit on a natural 20, but then have to confirm the crit by making another to-hit roll. If your followup roll beats the target's AC (or is another ...