Combat refers to the systems used in roleplaying games to resolve conflict through violent means, often to the death of one or more characters. Combat often involves several subsystems that determine whether harm is inflicted (to-hit) and the extent of that harm (damage).

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How is an 'enemy' defined for the purpose of spell targeting?

What constitutes as an "enemy"? Can for some reason a PC declare another PC an enemy at any point? For example, we will take this first level Warden spell which puts spikes around an enemy that will ...
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Drawing a weapon and attacking the same turn

I'm playing Pathfinder for the first time and was wondering exactly what I can do with one turn in combat. My character has a reach weapon and so I an trying to figure out what my options are once a ...
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Diceless Pathfinder Combat Mechanic

I have been working on a diceless combat mechanic for Pathfinder (it could be applied to any system in which combat involves a roll to hit and a roll for damage, but Pathfinder will be used for ...
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Combat system that is less abstract than hit points yet is not more lethal

I have a campaign based on battles with miniatures in mind, with my players controlling the standard "heroes". It should be possible for the players to keep their characters alive through the ...
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Adjusting Combat Balance

My Problem My players all seem to have +5 defenses and attacks over the monsters, in addition to the health and more deadly abilities... and they're in appropriate gear for their level (+2 gear at ...
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Go Coup de Grace your self

I was reading into Magic Jar. It is used to takeover someone's body and you can have all the fun you whant with that body, you have total control. If the host body is slain, you return to the ...
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What is Spell DC?

My group is new to table top RPGs, and one thing we haven't figured out is Spell DC. One player was a cleric, and channel energy does force the undead monsters to make a saving throw, but I don't ...
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How do you come up with attribute values and skills for your NPCs [on hold]

I have been playing PnP for some years now and also had one session GMing (my first) and I discovered that my biggest problem wasn't creating a world, inventing scenes or reacting fast if my players ...
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Making a combat-ready familiar?

I got a really funny idea for a character after looking at the Improved Familiar feat the other day. The idea is a young feminine witch who takes Improved Familiar to get a Almiraj (it's basically a ...
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Frequency of combat encounters in Pathfinder

I'm starting a new self-designed Pathfinder campaign as the DM and I'm unsure how many combat encounters I should plan each session. The characters will start at level 1. The group consists of 4 ...
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What different styles of LARP combat exist?

I've been seeing a lot of variety in the answer to my questions about LARP, some mentioning NERO and Amtgard. Others saying things about Light-touch and lightest touch. Some conflicted ideas about ...
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How long does “Joker” initiative in Savage Worlds apply?

I'm trying to learn enough Savage Worlds to start running a little experimental game. I keep feeling like the rules are explained poorly, but it may just be that my brain is not ready to learn. The ...
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What is the total net bonus when attacking an unconscious creature?

I've been thinking about unconsciousness and performing a a coup de grâce lately. It came up in our game this past week and I want to make sure I'm understanding it correctly. Unconscious reads: ...
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Does 2 handed multiplier apply to Dex mod with Weapon Finesse?

I have a rogue with Weapon Finesse. This allows me to: When making a melee attack with a light weapon or rapier, you may use your DEX Mod instead of your strength Mod on the attack roll. Since ...
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Can you use a readied action to act on a different round?

From the PHB, page 193: Sometimes you want to get the jump on a foe or wait for a particular circumstance before you act. To do so, you can take the Ready action on your turn so that you can act ...
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Does Full Defense assume you're also Defending?

The Full Defense action is, mechanically, somewhat unreliable compared to the Defend action: Defend gives you a straight +2 Parry, while Full Defense lets you roll Fighting+2 to set your Parry. Since ...
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How do Berzerk and Shaken interact?

If a character with the Berzerk edge takes damage and goes berzerk, they cannot perform any actions that require concentration. Is the Spirit test to recover from being Shaken considered to be a task ...
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What is, or should be, the average time length of combat in each tier in real time?

As per title, what is or should be the average time length in real time of one combat encounter in each tier of a DnD 4E game? I've noticed between heroic and paragon tier combat length starts to ...
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What are some “ideal” marching formations?

It often happens that your party is approaching an area in which you just know combat will soon ensue. Or, when a combat encounter presents itself, you may be given an opportunity to arbitrarily ...
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Can you deliver a Magus' spellstrike through a combat maneuver?

If you take a look at the PRD it states this about sunder, disarm, and trip maneuvers: You can attempt [this maneuver] ... as part of an attack action in place of a melee attack. Source Now, the ...
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How do natural and weapon attacks mix?

I have a level 1 Synthesist Summoner. Since he has the Quadruped base Eidolon, when fused, my Summoner has a bite attack (Primary). In addition, I have spent evolution points on a tentacle ...
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371 views

How to describe combat with brutes

How can I describe combat where player characters face multiple opponents? For example, in 7th Sea there are up to six brutes in a squad. I'd like to have some inspiration for how to describe the ...
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422 views

Is there a penalty for “reaching into melee”?

When using ranged weapons, firing into melee incurs a -4 penalty. Reach weapons are considered melee weapons, but they use ranged attack rules when it comes to determining cover. Since the firing ...
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Is it still valid to zig-zag an opponent through a wall for multiple hits?

An old D&D 4e trick is to use forced movement to zig-zag your opponent through a wall effect multiple times for multiple hits. As I understand it, the Wall of Fire power specifically has been ...
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What would being able to split the move action do to combat?

In D&D5e a player can choose to do his standard action while moving. So a character (who can normally move 30 feet) may move 10 feet, then attack, and then move again in any direction up to his ...
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From the God-Machine Chronicles, what do the different intensity stun guns do?

What do the three intensities of this weapon do? It's made clear that: • = 1 intensity •• = 2 ••• = 3 But intensity is no further mentioned.
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Extended conflict / bringing down the pain in hardcore dungeoncrawling

Context I am developing house rules to use Solar system for hardcore dungeoncrawling. I've thus far run one session of the game and combat represented some problems. Rules-wise The characters can ...
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Does an ordinary sword get cut in half when a lightsaber blocks it?

By the rules does a lightsaber cuts an ordinary steel sword in a half when the attack is blocked? For example: A soldier wielding an ordinary steel sword makes an attack attempt against a jedi and the ...
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Weapon/Armor Ratings vs NPCs using the Teamwork/Mobs rule

I'm using Fate Core to run a game on a Sword & Sorcery world. We want to use the Weapon and Armor Rules, but I'm not sure how they interact with the Teamwork (FC174) and Mobs(FC216) rules. One ...
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Why is the Monk class considered sub-par in some games of 3.5? [duplicate]

This question is a combination of theoretical-optimization and practical-optimization. In some games, I acknowledge that the monk can be a fun and flavourful choice. Unfortunately, looking at the ...
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What do you do when there's nothing to do in combat?

There are a lot of situations in D&D combat where characters seem to be left without anything to do that round. For example, a bard out of inspires and without slashing weapons beset by zombies, ...
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How does BAB from prestige classes stack with normal BAB?

I am at the moment playing 3.5 and in a discussion with my dm he told me that the increase in attack bonus granted for each level in a prestige class only applies to the first attack. For example, a ...
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What is the best RPG system for realistic combat? [closed]

I'm a fan of D20 systems, but the way hit points works always seemed kind of odd. The characters obviously can't develop an ability to take more stab wounds as they gain experience. So that means ...
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How to deal with combats where the enemies cannot damage the PCs?

I recently ran a session where the enemies listed in the pre-made adventure did 2 damage with a light weapon (a dagger). The PC had 2 points of armour, so unless the player rolled a natural one on the ...
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How should I handle PCs using a humanoid creature for a living shield?

In my last game I had an interesting situation. The PCs took a Goblin captive and interrogated him. After that they decided to bind him up with rope, and use the Goblin as a living shield against ...
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Can creatures attack anything within their natural reach?

I get the sense that there is a difference between a natural reach of 10ft and a weapon reach of 10ft, namely that you should be able to attack anything within your natural reach, but I can't find ...
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Creating rules for jumping or climbing onto monsters?

Partly inspired by this thread's discussion about creative role-playing and one answer there referring to stunts, I wanted to adapt a similar concept to the fairly rules-strict D&D 4th Edition. ...
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Does using Combat Expertise count as fighting defensively?

The wording of the combat expertise feat states... Normal A character without the Combat Expertise feat can fight defensively while using the attack or full attack action to take a -4 penalty ...
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Are there rules for dropping on an enemy as an attack?

In our current campaign, our ninja decided to try to drop on a monster from a ledge 25 feet up, blade first. I house ruled that it would require an extra 10 to the Tumble of falling without damage, ...
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Can a creature choose to inflict less damage?

The Player's Handbook says in the section about Damage When your attack succeeds, you deal damage. The type of weapon used (see Table 7–5: Weapons, page 116) determines the amount of damage you ...
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Do you gain combat advantage from a flanking charge?

Can you gain combat advantage from flanking as the result of a charge? For example, if I charge an enemy, and will end my charge opposite an ally, do I get +2 for CA from flanking in addition to +1 ...
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Is there a system with hit locations where missing hits another location?

This is my first time asking a question. I have only ever played D&D and I am now looking for a very different type of system. My goal is to have a realistic system to use for a Zombie one-shot. ...
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Does a natural 20 initiative roll have any special rules?

I rolled a 20 for initiative in a pickup game today and I realized that I didn't know if that was supposed to be treated specially, like some other rolls treat a natural 20. Does rolling a natural 20 ...
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How would a monk go about throwing a charging enemy?

Everyone's seen that scene in king-fu movies, right? Someone charges the good-guy, and he flips him tail over teakettle. Sometimes the baddy in question gets tossed a foot or two, sometimes he gets ...
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Looking for a versatile but reasonably fast combat system for hard sci-fi setting

I am looking for a Sci-Fi combat system that is versatile and reasonably fast-paced. I'd like it to be as streamlined as possible, but won't be to scared by complexity if it's well justified. ...
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Up Close and Deadly and Full-Attack Actions

Do you need to spend 1 grit point for each attack made as part of a full-attack action when using the Pistolero Deed up Close and Deadly? The Deed says: Up Close and Deadly (Ex) At 1st level, ...
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Order of actions in combat

Is there a specific order in which move / move-equivalent actions and standard actions should occur during a combat round? I know you can take the 5-foot step at the beginning or the end of the turn, ...
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Does a creature lose invisibility after being hit?

Duergar Scouts can turn invisible as a standard action until the end of their next turn or until they hit or miss with an attack. One of the PCs guessed where the monster might be and attacked the ...
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Is a 'double move' one action or two, for the purpose of things triggering off ending movement?

When I 'double move' in pathfinder does that count as making 1 or 2 moves? Is there any reason to go against RAW for balance/sanity (see swarm example below)? I understand that it would consume 2 ...
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When can a Barbarian go into a Rage?

How exactly does Barbarian rage work in 4E? Is there a prerequisite they have to meet to be able to rage, for example only after using certain powers, or can they rage whenever they want to?