Combat refers to the systems used in roleplaying games to resolve conflict through violent means, often to the death of one or more characters. Combat often involves several subsystems that determine whether harm is inflicted (to-hit) and the extent of that harm (damage).

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Frequency of combat encounters in Pathfinder

I'm starting a new self-designed Pathfinder campaign as the DM and I'm unsure how many combat encounters I should plan each session. The characters will start at level 1. The group consists of 4 ...
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Making a combat-ready familiar?

I got a really funny idea for a character after looking at the Improved Familiar feat the other day. The idea is a young feminine witch who takes Improved Familiar to get a Almiraj (it's basically a ...
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What is the total net bonus when attacking an unconscious creature?

I've been thinking about unconsciousness and performing a a coup de grâce lately. It came up in our game this past week and I want to make sure I'm understanding it correctly. Unconscious reads: ...
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Do Overhand Chop and Backswing never work together?

The Two-Handed Fighter advanced core class (in the Advanced Players Guide) gives two abilities (Overhand Chop and Backswing) that seem like they should overlap, but I'm not sure they do. Am I ...
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Does using Combat Expertise count as fighting defensively?

The wording of the combat expertise feat states... Normal A character without the Combat Expertise feat can fight defensively while using the attack or full attack action to take a -4 penalty ...
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Does 2 handed multiplier apply to Dex mod with Weapon Finesse?

I have a rogue with Weapon Finesse. This allows me to: When making a melee attack with a light weapon or rapier, you may use your DEX Mod instead of your strength Mod on the attack roll. Since ...
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Can you attack with spells while concentrating on another?

On page 203 of the Player's Handbook it says that you can attack while concentrating on a spell. Does that include spell attacks like Magic Missile, or is it just physical melee attacks?
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Does Full Defense assume you're also Defending?

The Full Defense action is, mechanically, somewhat unreliable compared to the Defend action: Defend gives you a straight +2 Parry, while Full Defense lets you roll Fighting+2 to set your Parry. Since ...
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Up Close and Deadly and Full-Attack Actions

Do you need to spend 1 grit point for each attack made as part of a full-attack action when using the Pistolero Deed up Close and Deadly? The Deed says: Up Close and Deadly (Ex) At 1st level, ...
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How do Berzerk and Shaken interact?

If a character with the Berzerk edge takes damage and goes berzerk, they cannot perform any actions that require concentration. Is the Spirit test to recover from being Shaken considered to be a task ...
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Order of actions in combat

Is there a specific order in which move / move-equivalent actions and standard actions should occur during a combat round? I know you can take the 5-foot step at the beginning or the end of the turn, ...
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Is rolling Stealth in Combat an Action?

This was the subject of much discussion during the Savage Worlds session I ran last night, since 3 out of 5 members of my group are rules lawyers, counting me. Having read through the relevant ...
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Can you deliver a Magus' spellstrike through a combat maneuver?

If you take a look at the PRD it states this about sunder, disarm, and trip maneuvers: You can attempt [this maneuver] ... as part of an attack action in place of a melee attack. Source Now, the ...
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What are some “ideal” marching formations?

It often happens that your party is approaching an area in which you just know combat will soon ensue. Or, when a combat encounter presents itself, you may be given an opportunity to arbitrarily ...
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466 views

How to describe combat with brutes

How can I describe combat where player characters face multiple opponents? For example, in 7th Sea there are up to six brutes in a squad. I'd like to have some inspiration for how to describe the ...
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648 views

Is there a penalty for “reaching into melee”?

When using ranged weapons, firing into melee incurs a -4 penalty. Reach weapons are considered melee weapons, but they use ranged attack rules when it comes to determining cover. Since the firing ...
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Is it still valid to zig-zag an opponent through a wall for multiple hits?

An old D&D 4e trick is to use forced movement to zig-zag your opponent through a wall effect multiple times for multiple hits. As I understand it, the Wall of Fire power specifically has been ...
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How does Time Stop interact with “End of Turn” durations?

The spell Time Stop allows you take take extra rounds of action during your turn. For the purpose of effects that have the duration of "End of Turn", would buffing yourself with something that lasted ...
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From the God-Machine Chronicles, what do the different intensity stun guns do?

What do the three intensities of this weapon do? It's made clear that: • = 1 intensity •• = 2 ••• = 3 But intensity is no further mentioned.
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Extended conflict / bringing down the pain in hardcore dungeoncrawling

Context I am developing house rules to use Solar system for hardcore dungeoncrawling. I've thus far run one session of the game and combat represented some problems. Rules-wise The characters can ...
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Weapon/Armor Ratings vs NPCs using the Teamwork/Mobs rule

I'm using Fate Core to run a game on a Sword & Sorcery world. We want to use the Weapon and Armor Rules, but I'm not sure how they interact with the Teamwork (FC174) and Mobs(FC216) rules. One ...
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Can a chainsword's discarded die trigger righteous fury as well?

So here's an issue that came up in a campaign I'm running. A party member is using a chainsword with the tearing rule. This rule states that you roll an additional die for damage and discard the ...
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Why is the Monk class considered sub-par in some games of 3.5? [duplicate]

This question is a combination of theoretical-optimization and practical-optimization. In some games, I acknowledge that the monk can be a fun and flavourful choice. Unfortunately, looking at the ...
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What do you do when there's nothing to do in combat?

There are a lot of situations in D&D combat where characters seem to be left without anything to do that round. For example, a bard out of inspires and without slashing weapons beset by zombies, ...
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How to design combat for an overpowered character in a normal party?

I'm running a Savage Worlds game in a rugged sci-fi genre (think Firefly or Guardians of the Galaxy), and I've got a problem. One of my player characters is wildly over-powered in combat, (multiple ...
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Does Evard's Black Tentacles affect the spell's caster?

Recently in a game the issue arose of whether a Wizard is affected by his/her own casting of the Evard's Black Tentacles spell. We all agreed that both enemies and allies alike that are located within ...
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What is the best RPG system for realistic combat? [closed]

I'm a fan of D20 systems, but the way hit points works always seemed kind of odd. The characters obviously can't develop an ability to take more stab wounds as they gain experience. So that means ...
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How to deal with combats where the enemies cannot damage the PCs?

I recently ran a session where the enemies listed in the pre-made adventure did 2 damage with a light weapon (a dagger). The PC had 2 points of armour, so unless the player rolled a natural one on the ...
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How should I handle PCs using a humanoid creature for a living shield?

In my last game I had an interesting situation. The PCs took a Goblin captive and interrogated him. After that they decided to bind him up with rope, and use the Goblin as a living shield against ...
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Can creatures attack anything within their natural reach?

I get the sense that there is a difference between a natural reach of 10ft and a weapon reach of 10ft, namely that you should be able to attack anything within your natural reach, but I can't find ...
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Creating rules for jumping or climbing onto monsters?

Partly inspired by this thread's discussion about creative role-playing and one answer there referring to stunts, I wanted to adapt a similar concept to the fairly rules-strict D&D 4th Edition. ...
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Is this Paladin overpowered?

My friends and I are playing a 5e campaign. My other friend is the DM for the group. We have been playing for about a week (we're at level 5). All this time we've had a Paladin who is able to do more ...
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How to adjust Hoard of the Dragon Queen for a 1st-level party?

TL;DR: I've already 'cheated' a lot to help the group survive the first mission, and it seems like I'll have to cheat even more if they'll make it to the Keep. Did I do something wrong? What can I do ...
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What are the complete set of combat modifers for fighting in darkness?

I am slightly confused on combat in darkness. There are modifiers for blinded combatants and invisible combatants, but not specifically combatants who cannot see due to darkness. Are they all ...
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Do you get disadvantage attacking a creature two sizes smaller than you?

Background I'm fairly new to D&D and I've only got the free Player and DM Basic rules from the website. Do you get disadvantage attacking a creature two sizes smaller than you? And conversely, ...
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Incoming!: How Can a Creature Get Out of Its Space as an Immediate Action?

The Situation The lone creature needs to occupy a different space--probably only once--, but it needs to be in that different space now, while it would normally be flat-footed, after an attack's made ...
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Are there rules for dropping on an enemy as an attack?

In our current campaign, our ninja decided to try to drop on a monster from a ledge 25 feet up, blade first. I house ruled that it would require an extra 10 to the Tumble of falling without damage, ...
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Is there a system with hit locations where missing hits another location?

This is my first time asking a question. I have only ever played D&D and I am now looking for a very different type of system. My goal is to have a realistic system to use for a Zombie one-shot. ...
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Can a support combat style be effective without magic?

Is it possible to make a useful combatant who doesn't deal damage (at least not primarily) without relying on magic? Glancing through the spell list, I can see a number of spells capable of indirect ...
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Looking for a versatile but reasonably fast combat system for hard sci-fi setting [closed]

I am looking for a Sci-Fi combat system that is versatile and reasonably fast-paced. I'd like it to be as streamlined as possible, but won't be to scared by complexity if it's well justified. ...
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Do you gain combat advantage from a flanking charge?

Can you gain combat advantage from flanking as the result of a charge? For example, if I charge an enemy, and will end my charge opposite an ally, do I get +2 for CA from flanking in addition to +1 ...
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Does a natural 20 initiative roll have any special rules?

I rolled a 20 for initiative in a pickup game today and I realized that I didn't know if that was supposed to be treated specially, like some other rolls treat a natural 20. Does rolling a natural 20 ...
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How would a monk go about throwing a charging enemy?

Everyone's seen that scene in king-fu movies, right? Someone charges the good-guy, and he flips him tail over teakettle. Sometimes the baddy in question gets tossed a foot or two, sometimes he gets ...
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Does a creature lose invisibility after being hit?

Duergar Scouts can turn invisible as a standard action until the end of their next turn or until they hit or miss with an attack. One of the PCs guessed where the monster might be and attacked the ...
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Is a 'double move' one action or two, for the purpose of things triggering off ending movement?

When I 'double move' in pathfinder does that count as making 1 or 2 moves? Is there any reason to go against RAW for balance/sanity (see swarm example below)? I understand that it would consume 2 ...
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When using a reach weapon, which squares around me can I attack?

Considering a medium creature, with 5ft of reach, wielding a reach weapon such as a longspear. By the rules: With a typical reach weapon, you can strike opponents 10 feet away, but you can't ...
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When can a Barbarian go into a Rage?

How exactly does Barbarian rage work in 4E? Is there a prerequisite they have to meet to be able to rage, for example only after using certain powers, or can they rage whenever they want to?
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How can I deal faster with enemy actions on large-scale battles?

I returned to Savage Worlds after a while of playing 5th Edition and Anima, and I'm falling in love with the system again. I finally understood how the system goes better with many characters ...
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How to determine initiative for a summoned creature entering an ongoing combat?

Lets consider that a creature is summoned during an ongoing fight: Does it roll initiative normally? Does it have to wait a whole round to act? Can it act before other creatures (assuming it's got ...
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How does one determine damage when using the feat Leap Attack?

Just so nobody has to find it, the Complete Adventurer errata says that in the feat Leap Attack that the second sentence of the Benefit paragraph should read as follows: If you cover at least 10 ...