Combat refers to the systems used in roleplaying games to resolve conflict through violent means, often to the death of one or more characters. Combat often involves several subsystems that determine whether harm is inflicted (to-hit) and the extent of that harm (damage).

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How does a Chivalry & Sorcery battle actually get resolved?

Years ago I purchased the Chivalry & Sorcery Sourcebook for its Battle System, but there's one basic thing I've never been able to figure out. On p 65 of the book, it has the procedure for dealing ...