Combat refers to the systems used in roleplaying games to resolve conflict through violent means, often to the death of one or more characters. Combat often involves several subsystems that determine whether harm is inflicted (to-hit) and the extent of that harm (damage).
Is making a ranged attack with a rod of ropes a move action, an attack, or a standard action? The description of the second function of the rod of ropes (Complete Scoundrel 116) (4,000 gp; 4 lbs.) ...
Years ago I purchased the Chivalry & Sorcery Sourcebook for its Battle System, but there's one basic thing I've never been able to figure out. On p 65 of the book, it has the procedure for dealing ...