Combat refers to the systems used in roleplaying games to resolve conflict through violent means, often to the death of one or more characters. Combat often involves several subsystems that determine whether harm is inflicted (to-hit) and the extent of that harm (damage).
Years ago I purchased the Chivalry & Sorcery Sourcebook for its Battle System, but there's one basic thing I've never been able to figure out. On p 65 of the book, it has the procedure for dealing ...
They both cause the character to lose their Defense for the turn. Can they be used together though?