Tagged Questions
7
votes
1answer
298 views
How can I simplify a series of rolls without changing probability too heavily?
Ok, I'm working on a combat system converted from a video game to a tabletop game, and I'd appreciate some feedback on how I can make my combat defense system work. Currently attacking is handled as ...
6
votes
2answers
260 views
Handling merchant inventory with lots of items?
Ok, so I'm converting a roguelike video game to a tabletop game (GearHead, if anyone's interested), and I'm running into a catch where I want to keep the tabletop game essentially compatible with the ...