I'm making a Savage setting for Dead Space, and I'm really unsure about this part. I understand I need to compare the monsters to regular humans, for instance, and try to determine their stats from ...
Can Savage Worlds be played effectively on a Square or Hex Grid? And if so, what sort of resources are there for converting Savage world distances (move speeds, ranges, blast sizes) to fit the grid?
Are there any useful rules, tips or suggestions for converting a D&D adventure to Savage Worlds with the Fantasy Companion?