I would like to make an encounter in a storage room which is full of barrels and chests. The room is, seemingly, only guarded by goblin archers. When a PC runs past certain barrels, I would like ...
Degrees of cover and concealment are defined in the Player's Handbook (pp 280-281). There it discusses cover, superior cover, concealment, and total concealment. However, many powers and features ...
My Warden just acquired the level 2 Utility Daily: Nature's Abundance which creates a Zone which provides Cover in a Burst 3 for me and my allies (AWESOME!). To make sure that I fully understand the ...
One of the PC who plays in my Encounters session has a power that lets him make a stealth check to hide if he has "concealment." Last night we was behind a hard corner in a room without any other ...
As the RC and DMB say, an enemy behind an obstacle has either partial or superior cover. The example often used is that of a creature fighting behind a portcullis or window (e.g. in DMB page 141). The ...
I'm not quite sure how to resolve combat around a secret door. I guess it must be like a normal door, but I wonder. Take this example: Red Circle is directly next to an open secret door, and Blue ...
It seems like it's a no-brainer that against ranged attacks, prone creatures would not provide cover to allies, but I don't see any specific rules about it. Also I guess you could argue that larger ...