The process of creating items within the game fiction or mechanics. May includes various types of smithing, alchemy, magic item creation, and other durable or consumable goods, depending on the game.

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415 views

Creating weapons and armor from giant crab remains?

I'm playing a Gnome Berserker in a pirate themed Pathfinder campaign, and we recently killed a giant coconut crab. Being a gnome of somewhat less than average height, the crab was described to me as ...
12
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3answers
308 views

How should I run a cottage industry in space?

Recently, I've been considering running a Mongoose Traveller campaign, and I recieved a question from a potential player about how possible it would be for them to spend their time aboard ship making ...
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6answers
3k views

Fantasy economy: how to design a deep, sophisticated crafting system?

I want to construct an immersive, complex and functional fantasy economy in order to inform my world-building process. I'm interested in finding a working economic model and applying that into ...
10
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1answer
1k views

What resources could I use for jewelry reference in D&D

I am playing a character in a Dungeons and Dragons game. We are using a mix of 3 and 3.5 rule set. My character's craft is jewelery,so I need some reference to: what jewelry costs to make what it ...
8
votes
3answers
440 views

Why is there a break in the potion brewing times?

I was looking over the rules for brewing potions in Pathfinder, and noticed something peculiar. The Brew Potion feat says that if the base price is 250 gp or less, the potion only takes 2 hours to ...