I rolled a 20 for initiative in a pickup game today and I realized that I didn't know if that was supposed to be treated specially, like some other rolls treat a natural 20. Does rolling a natural 20 ...
I've been playing for a few years now (I know I'm green) but I've been planning on running a game with intentionally "Over-Powered" PCs. This is the style of play I would like to try: My idea is to ...
This applies to all d20 systems, but with an example from the from the Pathfinder PRD (emphasis mine): Stonecunning: Dwarves receive a +2 bonus on Perception checks to potentially notice unusual ...
One of the coolest parts of White-Wolf games, in my opinion, is that they usually offer the ability for Social Combat to be just as exciting as physical or mental combat. How can I run Social Combat ...
I've been planning encounters that come in two parts or have reinforcements recently, and it occurs to me that reinforcements don't have the same effect on an encounter as if they were there from the ...
In our game, we have 5 players - two are completely new to roleplaying, and one is new to the system we're playing (Pathfinder). At the moment, the GM grants the new players no leeway - if the player ...
The title pretty much says it all. I'm getting ready to run a very low-magic (but high martial combat/adventure) Pathfinder campaign, and am looking for any systems to draw mechanics and inspiration ...
The DM of my current Friday night game is running a steampunk-setting, using the Pathfinder rules system. We have two artificers in the party, but my feeling is that all of our material is fantasy and ...