In D&D 3.5 I was part of a group of players who decided to play homogeneous groups. We found a team of four clerics to be very balanced and able to carry on regardless of the problem at hand. ...
I'm looking for ways to speed up the combat in my D&D 3.5 game. It seems that turns - both player and non-player - simply take too long. I have thought about giving everyone a 30 second timer, but ...
Aside from "3.5 Private Sanctuary", are there any other podcasts that regularly cover the 3.5 or d20 system?
I have complaints from someone in one of my groups that the 3.5 monk isn't good for anything offensive, only for defense and disarming (defenestration wasn't mentioned). My experience has only been ...
I am currently a player in a D&D 3.5 game where rolling a 1 on any attack roll is not only an automatic miss, but also means that something "bad" happens – such as dropping your sword, falling ...
What are some of the rule changes that Pathfinder brings in comparison to D&D 3.5? I am curious what changes were made so I can explain to my group what it has to offer.