8
votes
3answers
273 views

How can I design encounters that appeal more to stealth based characters and are fun for me to run?

I'm currently running a levels 1 to 20 campaign with my friends, and one of them is a Ninja (Pathfinder's class using the Basic Rogue Template). Functionally it's pretty much the same, and the thing ...
16
votes
4answers
2k views

D&D Next and “Theatre of the Mind” in combat

My group have been using the play test material for D&D Next. Our target play style for combat encounters would be to use battle boards roughly half the time (when there is enough of interest in ...
12
votes
3answers
2k views

Does flanking always grant advantage, or is it up to discussion?

The rules packet does not provide any specific rules about flanking. However the rule do say that the DM has lots of leeway in deciding when to give advantage or disadvantage in combat. Should it be ...